- Air Traffic Chaos
- Suzuki Super-Bikes
Just a few new images today, but they do provide some insight into various features like the "Gimmick Setting" and "Land Parts Shop." Now, the recent announcement of Wi-Fi level sharing is associated with the shop -- you actually buy parts to create your own custom environments. No slave labor here, construction costs money! You can check out some more of the inventory systems and map screens over at Famitsu.
Part of a recent financial report from the publisher contained forecasts for forthcoming releases, as spotted by a keen-eyed Siliconera commenter and posted on NeoGAF. The estimations for Avalon Code's were notable, as they included figures for the U.S. and Europe, which in turn tells us we'll be getting the diary-keepin' ARPG here in the west at some point before March 2009.
Alas, we'd only just finished chest-bumping one another and shouting stuff like "HELL YEAH" when our excitement was tempered by the realization that Luminous Arc 2 and Steal Princess didn't have figures for the U.S. or Europe. This (probably) means that those games won't be localized this financial year (despite our hopes for the former). That's not to say they'll never make the trip across, of course, but for now it's one in, and two out.
Players will be able to share their own custom maps, adding depth and replay value to a game that's already chock full of both these things. Too bad the game's staying in Japan.
And that's exactly what we're talking about here! Lucky, right? Indeed. Once you click on over to the official site (sorry, we can't embed it), you'll see the video in the bottom right-hand corner (the box that has the "PV" on it). Just give it a click and it'll pop up in a new window.
[Via Go Nintendo]
The latest on the game, courtesy of Famitsu's site, presents us with a glimpse into some of the items players would be using. Also, by way of these screens, we get to check out some of the game's environments. Which, by the way, look pretty good. Overall, we're liking everything we're seeing on the game.
If you're looking for more, check out the official website for the game.
With Climax and publisher Marvelous preparing Steal Princess for a July 31 release, we've been given more reason to pay close attention. First, they've released four pieces of artwork that we wish were wallpaper-sized, which can be found at Inside-Games. Of course, the game doesn't use the same high-contrast anime look as these images, but they're still effective advertising (in that they are really cool). Second, if you want to know more about the actual game, Marvelous has released a commercial, featuring several simultaneous tiny gameplay clips.
We may have reason to be interested in Steal Princess. AQ Interactive's announcement of their U.S. publishing plans includes a lot of Marvelous games whose identity has yet to be revealed. It seems likely that they'd pull from their DS lineup.
Not really. There isn't much there, right now. But, soon there will be.
The game is going to be an action RPG, with field maps and dungeons being displayed in a 3D isometric view. Weapons will deteriorate with use, and the player must not only combat monsters, but also the environment, as they must create new paths and overcome obstacles in order to progress.
The game is currently slated for a 2008 release in Japan.