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Posts with tag tetrisds

From Russia with fondant

Game cakes may be well on the way to cliche-dom, but we don't care, since they continue to be almost uniformly awesome. For the happy occasion of Tetris überfan Nightsnack's wedding, his sister and friends had this cake made by A Piece of Cake, being careful not to complete any single layer lest it blink and disappear.

It looks like this cake was made just for us, doesn't it? Actually, the topper represents the bride and groom's first initials, which break apart into Tetrominoes to be fit into spaces on the body of the cake. Only after these and the other floating Tetrominoes were placed did the cake get cut up and served.

We wish the happy couple a lifetime of eating their favorite games together.

[Via Kotaku]

LOCKJAW: Tetris the way you want it

Fed up with Tetris DS's infinite T-Spin? Looking for a Tetris clone with a ruleset and play style that fits your specific needs? LOCKJAW aims to give you that personalized experience, providing over 20 configurable options. While this homebrew release doesn't have the visual flair of Nintendo's recent remake, you can customize nearly every aspect, from scoring methods to line clear delays.

Want to limit the amount of upcoming pieces that are displayed? Or try out a narrower well? Load up LOCKJAW, and fashion your tetromino experience to your heart's content.

[Via DCEmu]

DS Fanboy Favorites: Eric's top five

All this week, the DS Fanboy staff is letting you in on a few of their favorite titles. Each day, a different member of the staff will present their personal top five DS games along with a snapshot of their gaming paraphernalia and habits, in an effort to provide our readers with a little more information on the tastes and personalities of our writers.

When my afternoons aren't busied by hours of photoshopping cat heads onto pictures of my friends, I pass the time with puzzlers and plumbers on my DS Lite. But those kitten-free days are few and far between, so I end up being able to only fit either the most polished or the most eccentric games into my packed schedule. Wario: Master of Disguise? Sorry, I've got things to do and feline faces to retouch. Lost in Blue 2? I'll have to pass -- I'm already lost in trying to get these whiskers to look perfect.

My collection is a mishmash of AAA titles and niche releases, their cases piled atop one another like a Jenga stack of mismatched blocks, threatening to topple over at any moment. Just pulling a game from the middle of the shaky structure is an act preceded by hours of anxiety and self-doubt. Having my wife provide commentary during the ordeal, remarking "Oh god, it's going to crash this time for sure, I just know it. Why'd you even try, Eric?! Game over, man! Game over!" as I tug out my copy of Advance Wars DS doesn't make the challenge any easier.

So when I do manage to put aside the pussycat photos and secure a game to play, it better damn well be worth it. Journey forth and read which of those titles have captured a place not only on my top five list, but in my heart.

Continue reading DS Fanboy Favorites: Eric's top five

Nervous Brickdown brings sexy back to Breakout

Nervous Brickdown breathes new life into the Arkanoid-Breakout genre, updating its basic template with ten distinct gameplay modes. This might be Arkedo Studio's first game for any console, but the charming soundtrack and highly-stylized environments -- ranging from 70s mod to playful retro -- really give Nervous Brickdown a first-rate polish that other Breakout-clones usually lack. The break-a-brick game takes advantage of the Nintendo DS' hardware, making use of the system's touchscreen, microphone, and WiFi (multiplayer) features.

Ecrans has a few videos showing how hectic the game can get as it forces you to dodge bullets, fight bosses, and catch items, all while keeping the ball in play. No release date has been announced yet, but we're happy to hear that Eidos has picked this title up for publishing. You will definitely be hearing more about Nervous Brickdown from us in the future.

[Thanks, Sebastien!]

DS Fanboy presents: Game Night (1/9/07) [update 1]

We've tallied up the votes and our Game Night title has been chosen. We'll be meeting up in the same room as last week, at the same time. All of the details, including the results of the poll determining what game we'll be playing tonight, are after the break.

Continue reading DS Fanboy presents: Game Night (1/9/07) [update 1]

Japanese pop star pwns in Tetris DS

Utada Hikaru does more than sing. She pwns your arse in Tetris DS.

Known for her songs in Kingdom Hearts 1 and 2, among many others in Japan, the pop star went to a Nintendo sponsored event called The Tetris Battle over the weekend and bested 26 out of 28 competitors.

She lost her first two rounds but came back quick enough to even defeat a Nintendo developer in an exhibition match.

She's more than a pretty face with a pretty voice. She's a "Tetris aficionado."

Japanese software chart, 22-28 May: Mario madness

Giving his competitors a veritable butt-stomp, Mario finds himself at the very top of the Japanese software sales chart this week -- nearly 900,000 people donned their rose-colored glasses and marched out of a store with a copy of the portly plumber's retro adventure.
  1. [DS] New Super Mario Bros.
  2. [DS] Brain Training 2
  3. [DS] Brain Training for Adults
  4. [PSP] Dragon Quest & Final Fantasy in Itadaki Street Portable
  5. [DS] Tetris DS
  6. [PS2] Kimikiss
  7. [PS2] World Soccer Winning Eleven 10
  8. [DS] English Training
  9. [DS] Animal Crossing: Wild World
  10. [PS2] Jikkyou Powerful Major League

New Super Mario: Big in Japan

It's easy when you're big in Japan. Nintendo recently announced at a Japanese retailer meeting that New Super Mario Bros. sold through over 900,000 copies in its first 4 days of availability. Not a huge surprise, but another indicator that even Nintendo benefits from everything old being new again.

Other successes in Japan, where the Eastern seas so blue, were Tetris DS which sold 800,000 in 4 weeks and of course, the DS Lite itself. In the month of April alone, Nintendo shifted 950,000 Lites. It looks like this whole "double screen" thing is going to work out for them after all.

[Apologies for the Alphaville lyrics used throughout this post. Thanks Feek!]

Metareview - Tetris DS

Everything old is new again. Nintendo brings the classic epic of plummeting blocks and tight squeezes to the DS with brand new modes, Wi-Fi play and cameo appearances by some old friends. For the most part, it looks like Tetris DS has succeeded admirably at balancing the new with the nostalgia.

  • Gamespy (90%) loved the online play, the retro NES visuals and the new modes, but thought less of Puzzle Mode and the ability to infinitely spin pieces.
    "Whether you're playing it online though Nintendo's Wi-Fi Connection or with a bunch of friends who are next to you, multiplayer makes the normally awesome Tetris even more awesomer. If, in fact, awesomer were a word." (Sadly, it's not.)
  • IGN (90%) really appreciated the new additions to the established gameplay. "And you haven't lived until you've played ten player Tetris complete with rotation-freezing lightning bolts and piece-shifting banana peels flying between the systems."
  • Gamespot (75%) complains about the infinite spin and the lack of "pure" Tetris mode, but concedes that local multiplayer is a blast (but online multiplayer is "poorly realized"). "But still, it's Tetris, one of the most popular and significant puzzle games ever, and some of the magic that put it in such a venerable position still manages to shine through."
  • 1up (90%) says that despite all the new modes, the game is still just a solid rendition of Tetris . "But at heart, it's simply Tetris, on the go, with online multiplayer and a highly polished presentation. And that makes it a must-have for anyone with a DS."

Tetris DS videos entertain and delight

The nostalgic sight of plummeting Tetris blocks (or Tetrominoes, if you prefer) is sure to foster a warm feeling deep inside any gamer. Right now, we have an insatiable desire to give those L-shaped pieces a loving, yet slightly uncomfortable hug. Nintendo undoubtedly feels the same way, at least judging by all the love they're giving the upcoming touch-enabled Tetris DS.

The chaps over at British Gaming Blog have posted some videos of the game in action, including some showing the game's Push and Touch modes. Don't worry, they're safe for work. The latter mode is a more slow-paced affair, with Tetrominoes awkwardly stacked on top of each other and awaiting the player to spin them about, thus allowing them to slot into each other and disappear. As for the ingenious Donkey Kong-themed Push mode, it seems ideally suited for Wi-Fi multiplayer battles. Each player is relegated to one of the DS screens, with the opponent being mirrored in the bottom screen (i.e. his blocks move upwards). Each player slots Tetrominoes into a cluster of blocks that's initially right in the middle of the two playing fields. Performing well and racking up combos pushes the block cluster away and into your opponent's screen, lessening his maneuvering space and chances of survival.

If that explanation doesn't make sense (and we don't blame you), just check out the videos. A word of warning, though: Turn off the sound. Those catchy old-school remixes will become lodged in your brain for the rest of the day.

[Thanks, JonathanEx!]

[Update: The official Nintendo source.]

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