Behind the emulator: NeoDS developer interviewed
Ingram goes into enough detail about the development of a homebrew emulation program, and assigning functions of the Neo Geo's processors to the DS's, that, well, we pretty much lost him right away. But if you do know anything at all about computing, this is really interesting. It's really interesting anyway, just to see what kind of stuff a homebrew developer has to think about when creating a new DS application.
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