
To reach this conclusion, author Tina Ziemek offered a pool of 34 13- and 14-year old students a selection of six Nintendo 64 titles (Yoshi's Story, Bust-A-Move, Mischief Makers, Banjo-Kazooie, Wetrix, and The Legend of Zelda: Ocarina of Time), and noted down which of the games each subject preferred to spend time with.
As it happens, the females in the group opted to play Yoshi's Story most of the time, while the males chose Zelda. Ziemek also notes that a lot of the kids commented on the easiness and accessibility of the 2D games in interviews, and that the females "disliked the confusion in the 3D video games, whether it was unclear directions, objectives, camera perspectives, or not knowing how to control the character."
Ziemek's final conclusion? That the majority of females would rather play games that are "easy," while the majority of males would rather play games that are "challenging." If Ziemek's findings are correct, this may partly explain why so many females pick up a DS -- after all, which other platform has such a delightful array of 2D software?
[Via Kotaku]
Reader Comments (Page 1 of 2)
12-19-2007 @ 4:12PM
Golem said...
Huh. Long time reader, first time poster. I'm not sure where, or how, but I can't shake the inescapable feeling this study contains at least some form of flaw or bias. Ignoring the subjectivity of video games, the statement that 2-dimensional games are 'easy' and that males prefer a 'challenge' is questionable phrasing at best. One would never call, say, Contra or Ninja Gaiden--the OLD ninja gaiden--anything resembling easy. It might be a spacial preference, but ease or challenge does not strike me as what they are studying here.
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12-19-2007 @ 4:27PM
Bas said...
Women are ruining it for the rest of us. It is time for us to become good men, and smack them back into the kitchen when they do as much as think of picking up a DS.
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12-20-2007 @ 3:22PM
Matdredalia said...
If you're using to sarcasm to point out the fact that the study is sexist and bias, bravo.
If you're not, I'm going to smack you back into the stoneage when all you did was eat raw meat and try to breed.
12-19-2007 @ 5:19PM
Ghaleon said...
Well fine, start making more 2-D games 'for the girls' and I'll gladly buy them too.
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12-20-2007 @ 12:47AM
Brello said...
Amen to that. I know 2d games are actually kindof a pain to make, demanding hand drawn art and animation frames, but they're still my favorite.
12-19-2007 @ 5:41PM
Sakura3210 said...
This just stupid. How are they defining "easy"? I can think of plenty of games (like Golem said) that are 2-D and extremely difficult. And what about puzzle games or adventure games, which are often 2D but require good reading and deductive skills? Plus, did they just pick random kids? Because then it's possible that the girls simply hadn't played games as much as the guys, making it an issue of EXPERIENCE.
-Sorry for the rant, but insinuations that girls can't handle "difficult things" tick me off.
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12-19-2007 @ 5:42PM
Sakura3210 said...
*this IS just stupid* My bad. I was so busy ranting I didn't check my spelling :)
12-19-2007 @ 6:39PM
Fullmetal Salchemist said...
"I can think of plenty of games (like Golem said) that are 2-D and extremely difficult."
Like Contra?
12-19-2007 @ 6:38PM
Jared said...
Let's set all anger aside here for a moment and think about what this could mean.
Maybe girls prefer to play games that are more leisurely and relaxing, whereas men prefer a challenge. Maybe women prefer to get their cognitive challenge elsewhere, where men like their cognitive challenge in their games.
In our media saturated culture, we are quick to jump on any information that could be even remotely interpreted as offensive to someone, even when it isn't. It's pretty easy to take things out of context, especially when you haven't read an entire interview, or, in this case, report.
And girls liking more leisurely games doesn't mean that they are less respectable gamers, if this report is in fact indicative of the broader trend. As technology gets better, I could only hope that developers would take the opportunity to tell more compelling stories in all games, not just in RPGs, with more high quality animated cut scenes and complex story lines.
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12-19-2007 @ 6:54PM
Eddie said...
Well, it's obviously because of their smaller brains. (I kid, I kid...)
I think they may have a propensity to play "easier" (really, just 'simpler') games because the competitive edge doesn't exist in the same way it exists for men (*usually*- I know better than to make hard and fast rules). Guys know that when they pick up a game, especially in head to head or online competition, it's all about figuring it out before your opponent, that's the way we make it fun. You get pwnd as a n00b until you learn strategy and how to play, then you improve and pwn newer n00bs.
Girls, on the other hand, are big fans of games that showcase and enhance talents they already have, like trivia games, that allow them to start working on completing the game's objectives with as little a learning curve as possible.
Just my take, sorry if it came off as sexist, this just based on my experiences with several girlfriends, my sister and my current fiancee.
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12-19-2007 @ 11:43PM
Lupe said...
Hey hey hey! There wasn't much games for them to choose, I believe that if you put up Animal Crossing on there, there be more girls playing that than any 2d game as it is very relaxing and fun to play. Besides, who wouldn't want to see snow at this time of year? Its so nice seeing your town in snow :D
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12-20-2007 @ 1:23AM
variant said...
since when does 2D or 3D mean easy or difficult?
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12-20-2007 @ 3:15AM
Soleil said...
As a female, I can't agree with this study, and I (along with my sister and friends) played and enjoyed both Zelda and Yoshi's Story as kids. It's not to say that I don't at all enjoy the "fun" games, but I prefer a challege, and the games I play are often quite far from "relaxing". I also favor 3D graphics over 2D, and my male friends play more 2D games than I do.
While it's good to see that females are finally starting to get more recognition as gamers, at the same time I wish more people (media, studies, etc.) would realize that we're not all casual gamers, and that a lot of us like the same games males like--my female cousin plays Grand Theft Auto for goodness' sake! It seems like video game companies these days are trying to pull in females only as casual gamers, thinking that these are the only games that will interest us.
I also wonder how many girls in this study were already gamers, or if all the girls chosen were previously non-gamers, because that itself makes quite a difference.
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12-20-2007 @ 7:02AM
ChrisG said...
Just to clear something up here, regarding the author's definition of "easy." I've read the paper in full, and Ziemek suggests that 2D games are easier because all the action occurs in the x and y plane. 3D games have action that also occurs in the z-direction, which makes them more complex to grasp, at least initially.
Nobody would suggest Contra IV is easy -- least of all me, as that game kicks my ass on a regular basis -- but it probably *is* easier to understand when you first pick it up, particularly for those who don't enjoy gaming as a regular hobby.
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12-20-2007 @ 11:26AM
Nelg said...
I showed Phantom Hourglass to a friend's girlfriend, and she didn't let go of my DS until I really had to go.
I've noticed from my own gf that she likes to play easily controllable, but intellectually challenging games, like Puzzle Quest.
There is NEVER a difference between the genders how intelligent they are, it's how they are intelligent.
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12-20-2007 @ 12:40PM
Brittany said...
/another girl input here
I like to play 2D games better than 3D games/imitation 3D games...
because camera angles for most games in 3D games bug the crap out of me...I played through the Simpsons Game not too long ago and I had to put it down because the camera angles were ridiculous... I didn't quit playing because it was hard by any means... I put it down because the controls wouldn't do what I wanted them to do because of the camera angle changes
And if that guy thinks 2D games are easier... he has probably never played Megaman
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12-20-2007 @ 3:25PM
Matdredalia said...
This study is flawed in more ways than I can even count.
However, I'll just say this....I'm a girl and have been gaming all-my-life. And in my experience, boys are too impatient for challenging games and prefer to play the game and scram through it as quickly as possible, often using GameFAQS, Cheat Hotlines, and Game Guides & manuals instead of putting in the work themselves.
I, on the other hand, was the one who would sit there trying to solve the same puzzle for hours on Zelda, and refused to check out guidebooks. I prefer a challenge, not ease. And to throw out another fact....my entire family games, including my mother and grandmother, and they, like me, are much more inclined to go for a challenge.
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12-20-2007 @ 6:40PM
WhatIsThatThing said...
And in my experience the same applies to girls. However, one person's experience can't prove anything.
12-21-2007 @ 11:59AM
Chrysee said...
The plural of anecdote is not data.
12-20-2007 @ 11:36PM
Covarr said...
Actual gameplay aside, Yoshi's Story seems to be stylistically the most appealing to girls of the choices. This may have been an equally strong, if not stronger, factor in the results than gameplay.
Legend of Zelda: Ocarina of Time has a sword in it. To 13 and 14 year old boys, that automatically makes it the game of choice, regardless of what type of gameplay it employs or how hard it is.
If I had to guess, I'd say these results imply that it was the themes in the games, rather than number of dimensions or difficulty, that was the key factor. Also, the pool was way too small for the results to be very reliable.
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