Attention, passengers! Majesco has announced that Air Traffic Chaos (Japanese site here) will be making a haphazard landing in the west at some point this summer, a fortnight after retailer Gamefly first listed the title as a U.S. release. The title tasks players with managing takeoffs, gate assignments and landings for all incoming and outgoing airport traffic in an assortment of airports.
Going by the press release, it sounds reasonably sim-like and serious (as we, erm, suppose air traffic control should be), taking into account factors such as wind speed/direction, weather conditions, and pilot stress levels. Oh yes, and whether or not your runway is empty. We bet that is pretty important. There's also Rumble Pack support (because the impact of a plane crash can be imitated through the DS Rumble Pack -- it's that powerful), and 16 different merit badges to win, depending on how many planes you successfully land/people you kill in the process.
We've heard nothing about which real-life airports will be represented in the western edition (the Japanese game had Fukuoka, Kansai, Nagoya, Tokyo and Sapporo), or whether we'll be getting the awesome plane keyring that shipped with all orders in Japan (though we bet we won't).
Naturally, as with all flight games, we'll spend our first half-hour with the game steering planes into the biggest damn structures we can find. We suspect we're not alone.
Gallery: Air Traffic Chaos
[Via press release]