Considering all the coverage we've given Contra 4 this past month, it was only a matter of time before the run-and-gun series somersaulted into one of our columns. This week's edition of Promotional Consideration rummages through the attic of years long past, pulling out two moth-eaten Contra ads from our faraway youth. Reminisce with us past the break.
Posts with tag contra4
Promotional Consideration: America's toughest commandos
Considering all the coverage we've given Contra 4 this past month, it was only a matter of time before the run-and-gun series somersaulted into one of our columns. This week's edition of Promotional Consideration rummages through the attic of years long past, pulling out two moth-eaten Contra ads from our faraway youth. Reminisce with us past the break.
Continue reading Promotional Consideration: America's toughest commandos
Friday Video: 2D Friday in full effect!

Can you guess what video we might be choosing to celebrate today? If not, we can only guess that you haven't been paying attention to our very particular tastes. That's okay -- we forgive you. Or we will if you head past the post break to check out this week's featured video.
Modojo is totally pumped for Contra 4

The article is not just gushing about how freaking awesome the game is. Davis found the space for some new information about the game: specifically, that it would consist of nine levels, including three "pseudo-3D tunnel levels," presumably like the Bases found in Contra. Also, we're going to have to make some friends before the end of the year, because there's cooperative play via local wireless. Contra 4 party at our house!
DS Daily: Your E3 winner

For that, we turn to you. Which game of the pack was the winner, in your mind? And, if it wasn't Contra 4, why not?
E307: Great while it lasted

Top E3 trailers:
- Contra 4 -- After all our Contragasms, you knew we were going to say this!
- Front Mission DS -- What can we say ... we're big fans of ass-kickery.
- Brain Age 2 -- We know you'll probably disagree with us here, but we can't help it. We a) dig a good, brainy challenge and b) think the selection of games looks even better than before.
- Professor Layton and all his mysterious locales -- Okay, we wanted this before. But it was mentioned in passing around E3, and now we're more rabid for it than ever!
- Nintendo Magic -- Another game we weren't sure would head our way, but that just sounds like fun.
- Advance Wars 2 -- The first is one of the best the DS has to offer, though it seems to rarely get a mention.
Insecticide, hands down. Please pass us some Dramamine on your way out.
Biggest disappointment:
Probably the missing wi-fi for Mario Party DS. C'mon, Nintendo, slip it in there! We promise not to complain about friend codes for at least a week.
Hands-on: Contra 4

Those worried that the Nintendo DS would not provide the hardware capable of offering a decent looking Contra can rest their fears: the sprites are fairly impressive, with a good amount of detail and animation. The game's action takes place over both the top and bottom screens on the DS, but it seems like interaction with the top screen is fairly minimal at this point. That's a good thing: if too many things were firing from the top, the player would certainly be at a serious disadvantage. The game promises a lot of vertical platforming, which certainly sounds exciting to us. The new grappling hook helps players get to higher areas faster ... but didn't seem too consequential to gameplay. Maybe they can take a few pages from Bionic Commando?
The legions of Contra fans have a lot to be excited about, but for everyone else, there isn't much new to appreciate about this DS-exclusive sequel. We're sure that it'll be a good game, but without any noteworthy gameplay additions to the game, we can't say that we're too heavily excited for it.
DS Daily: Is 2D obsolete?

Another day, another rapturous Contra 4 post

Kohler cites the classic weapons, the cleverly dual-screen-enhanced level design (which we don't think counts as DS gimmickry) and the Contra-appropriate sound design as features that contributed to his positive impressions. Oh, and the difficulty. Apparently action games are hard when you've been at a trade show all day, doing interviews and lugging a bunch of computer equipment around. We hope Contra will be sufficiently challenging even in more comfortable conditions.
We think we're going to have to find an excuse to post about Contra 4 every day until more developers get the message that there are plenty of strategy RPG's, sports games, mascot platformers, first-person shooters, puzzle games, and such out there. But there is a huge hole in the market for REAL ACTION GAMES like this one that are about jumping and shooting and synthesized guitar, and God knows there's enough of a userbase on the DS to support both awesome run & gun games and whatever else people want to put on there.
DS Daily: Contra 4 vs. Mario Party

E307: Contra 4 video wins E3

If your face hasn't been sufficiently rocked by the DS showings at E3, then we suggest watching this video of the first boss battle in Contra 4. Even if you feel like you've been rocked enough, you should go ahead and watch it, and allow Virt's brilliant cover of the Stage 1 music to rock your face clean off.
No brains are being trained here, people. Unless you count the brains of alien soldiers, which are being trained to blow up. We know it's early to declare a winner of E3, and we also know that E3 is not technically a competition. Even so, Contra 4 wins.
No brains are being trained here, people. Unless you count the brains of alien soldiers, which are being trained to blow up. We know it's early to declare a winner of E3, and we also know that E3 is not technically a competition. Even so, Contra 4 wins.
E307: Contra 4 media so hot it burns

Frankly, we take it back. We're not in any way upset any longer about the Nintendo keynote. In fact, we've already forgotten the keynote, because we all keep fainting at all the hotness that's been released on forthcoming DS games. These amazing new Contra 4 screens are just the beginning.
Let's all celebrate these screens by taking off our shirts and flexing a few muscles! Well, all you fellas in the audience, anyway. This blogger will be skipping that part in favor of simply drooling on the gallery.
Nintendo Power poster: Contra 4 porn
We gasped when we unfolded the poster included with this month's issue of Nintendo Power. JC, reading over my shoulder to see if there were any updates on Barnyard Blast, fainted at the sight of its retro design.
Lance and Bill look just as badass as ever, but who are those other two characters firing away in the background? According to NP's preview, they've inherited Mad Dog and Scorpion's code names; we're of the opinion that they look like Bill Bellamy and that dude from Prison Break. Which dude from Prison Break, you ask? All of them.
Don't let their identities or the fact that the top-left guy isn't even paying attention to whatever he's shooting at get in the way of enjoying this fantastic work of art. Tie on a headband, throw your shirt aside, and head past the post break for more shots of the Contra 4 centerfold.
Lance and Bill look just as badass as ever, but who are those other two characters firing away in the background? According to NP's preview, they've inherited Mad Dog and Scorpion's code names; we're of the opinion that they look like Bill Bellamy and that dude from Prison Break. Which dude from Prison Break, you ask? All of them.
Don't let their identities or the fact that the top-left guy isn't even paying attention to whatever he's shooting at get in the way of enjoying this fantastic work of art. Tie on a headband, throw your shirt aside, and head past the post break for more shots of the Contra 4 centerfold.
DS Daily: Can they do it?

Contra 4 video even awesomer than our article image

Our thoughts on the game so far, especially considering Virt's involvement with its music and sound design, echo Jeremy Parish's: "It's like they said, "Let's make the best fan game ever,' and Konami said, 'That's so good, we want to make it a real game.'"
Continue reading Contra 4 video even awesomer than our article image
1up jumps over exploding bridge, picks up Contra 4 content

WayForward is taking inspiration from New Super Mario Bros. for Contra 4, in the best way. They're returning to what was great about the series, and designing a new game based on that.
Can you believe that two guys who are supposed to be great commandos keep forgetting their shirts when they go on these missions? Check the screens and see how many enemy soldiers forgot their shirts. Preview: none.
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