Gallery: Mister Slime
We knew developer Venan Entertainment and Shawnimals creator Shawn Smith were intending to create an "action-strategy" title with Ninjatown, but, for some reason, it never occurred to us that what they meant was a ninja-themed Tower Defense game.
Reviewing IGN's gameplay clips and Joystiq's hands-on preview, it's obvious now how Ninjatown will play: During a brief building phase, you'll build ninja huts along a path which will produce varied ninja units. Enemies will start to charge down the path, and your newly created ninjas must try to stop them.
Managing and commanding the ninjas from a hot air balloon as Ol' Master Ninja, players can jump into the battle with special attacks, such as smacking enemies with the Ol' Master Ninja's cane and slowing them down by blowing into the DS's microphone.
Publisher SouthPeak expects to include 30+ scenarios total, encompassing five different gameworld areas, for Ninjatown's fall release. Though there's already at least one other Tower Defense commercial title due for the DS -- 5th Cell's Lock's Quest -- the cute character designs, playful approach, and use of the system's features could be enough to turn Ninjatown into something special.
Read - Joystiq hands-on: Ninjatown
Read - IGN's Ninjatown videos
As far as the adventure aspect of this puzzle adventure, IGN's Daemon Hatfield calls Brave "a linear adventure without all the RPG elements of Puzzle Quest." Combine that with awkward-sounding stylus controls and the game gets less and less interesting. But not so uninteresting that you don't want to watch the two videos posted after the break, right?
While the main puzzle mechanics may not be strictly influenced by Puzzle Quest, we can't help but think that the very idea of marrying a puzzle game with a real storyline has something to do with Infinite Interactive's hit. It worked well enough for them that they're trying the same "existing puzzle gameplay + new story" tactic again in two new games, so maybe it'll work out in Brave's "Native America" (which may or may not be Oklahoma).
[Via press release]
Unfortunately, with the announcement of the game SouthPeak didn't elaborate on what kind of gameplay Shaman's Challenge will entail, so it's hard to tell whether or not this title is something to look forward to. In any case, we'll keep our eye on this supposedly intricate game.
The game releases in April, but has been available in Germany for quite some time now. For some screens, hit up our gallery below. Past the break you will find the press release.
Gallery: Mister Slime
We've got the first direct-feed screens of the game in our new gallery, and the same feeling applies: yes, these are people who primarily identify as ruthless assassins, but ... we want to huggle them.
[Via press release]
According to Shawn, battles will be split into two phases, building and combat, the first of which allows you to drop in structures and create/upgrade the different ninjas at your disposal. While combat hasn't been finalized, it's expected to include a "puzzle element." We're not sure how that would work with the two screens shown so far, but it certainly sounds interesting!
Although, we admit, it's pretty hard to withhold judgment when we are faced with that Spinning Rotors backglass, with its WordArt logo and guy-jumping-at-bird design. And what's the deal with the title? Is the guy supposed to have rotors, or the bird?
SouthPeak's Pinball Dreams is the latest attempt to fill the flipper-shaped hole in our hearts. Due to also appear on the Wii and PC, the game sports six tables, plus the option of playing with marble, oak, ivory or gold balls; serious questions, that require serious answers, no doubt.
The single shot we've received so far is ... not bad. Acceptable. We're a little unsure about the choice to squash the action into just one screen, but we'll refrain from judging too much until we see more of the game. Pretty sure sharks aren't orange, though. FYI, SouthPeak.
We're not sure what sort of hijinks the plushie assassins will be getting into, but they're bound to be adorable! What else would you expect from a clan of ninjas whose primary attacks consist of "stealth hugs, sneak snuggles, and fists of tickle fury?" Check past the post break for a trailer introducing Ninjatown and the black-pajama-clad characters.