Here at DS Fanboy, we're pretty enamoredby salescharts. We're constantly cheering on some of our favorite games, hoping that they'll get the recognition they deserve. Unfortunately, it's not a perfect world, and that's not always the case.
Are there any DS games that you can think of that you wish had sold better? Share some tragic sales stories with us -- we're listening.
Off the top of my head, Chibi Robo, though if you have to do an exclusive with someone, I guess Wal-Mart is as non-exclusive as you can get, and Nanostray, though it obviously still sold enough to merit a sequel.
It's only partly in this category, but I'm really bummed the Blue Sky Rangers didn't sell enough of the console versions of Intellivision Lives to find a publisher for the DS version. Trying to control games with a 12-button numeric keypad really sucked with a Gamecube or PS2 controller, and even on the PC, but on the DS it would have been great.
Oh man, so many. Deep Labyrinth was astounding and provided a unique experience I haven't found elsewhere on the DS. Contact, too, should've done better... I would've loved more of that. Dragon Quest Monsters: Joker, too. I've got a feeling that when the numbers come in, I'm going to want to add Shiren the Wanderer, too. D:
I have a sneaky suspicion that Puzzle Quest didn't do as well as it should have, never mind the fact that the DS is the ideal platform for such a game.
I've always seen the DS as a testing area for game developers. Throwing something on a wall and seeing if it sticks. What about the cult following of a game? What about the fans. EBA didn't sell alot of copies, but it did pretty good to get fans. This all goes with what is more important, the core audience or the fans. Another underrated game in my opinion was Dragon Quest Rocket Slime. Good controls and pretty good story but it was mostly about the fans.
Electroplankton, Electroplankton, and Electroplankton!
I really think the online-only sale of this, and its total lack of marketing, is one of the few major missteps by NOA's marketing squad. This was a game that had huge appeal---I've shown it to a lot of nongamers, and many of them, after playing for a few minutes, have asked "Where can I buy this?" It breaks my heart to tell 'em that you can't---it's long out of print. Given the right push, I really think this could've been, if not another Brain Age, then at least a Nintendogs for adults---a spectacularly enjoyable time-waster that gets a lot of non-gamers interested in a system. But Nintendo just plain dropped the ball, and lost a real opportunity in the process.
Reader Comments (Page 1 of 1)
3-15-2008 @ 11:32AM
Contact said...
Contact, Contact, and Contact.
Reply
3-15-2008 @ 11:48AM
raindog said...
Off the top of my head, Chibi Robo, though if you have to do an exclusive with someone, I guess Wal-Mart is as non-exclusive as you can get, and Nanostray, though it obviously still sold enough to merit a sequel.
It's only partly in this category, but I'm really bummed the Blue Sky Rangers didn't sell enough of the console versions of Intellivision Lives to find a publisher for the DS version. Trying to control games with a 12-button numeric keypad really sucked with a Gamecube or PS2 controller, and even on the PC, but on the DS it would have been great.
Reply
3-15-2008 @ 2:08PM
tacoman said...
Music games, mostly. Daigasso! Band Brothers never made the jump here, and Electroplankton was only available online.
Reply
3-15-2008 @ 3:32PM
Danny said...
Panzer Tactics. One of the best turn-based WWII strategy games ever. Highly polished and very, very addictive.
Reply
3-15-2008 @ 4:03PM
Finch said...
I liked chibi robo very much. on the other hand, I secretly wish cooking mama gets toned down even a bit.
Reply
3-15-2008 @ 4:59PM
sillypatterson said...
Oh man, so many. Deep Labyrinth was astounding and provided a unique experience I haven't found elsewhere on the DS. Contact, too, should've done better... I would've loved more of that. Dragon Quest Monsters: Joker, too. I've got a feeling that when the numbers come in, I'm going to want to add Shiren the Wanderer, too. D:
Reply
3-15-2008 @ 5:06PM
Tom said...
Panzer tactics DS. Beatifully deep and challenging, teahces you about the wars, and is totally addictive!
Reply
3-15-2008 @ 5:42PM
Tyler said...
Izuna, Tales of the Tempest... otherwise nope, can't think of anything that DIDN'T sell as I expected.
Reply
3-15-2008 @ 6:25PM
MidnightScott said...
Elite Beat Agents - because we would get a sequel. We have no idea if iNiS is even making an Ouendan 3 at this point :(
I also wish more music games did well to warrant release in the US!!!
Reply
3-15-2008 @ 6:27PM
The Theory said...
I have a sneaky suspicion that Puzzle Quest didn't do as well as it should have, never mind the fact that the DS is the ideal platform for such a game.
Reply
3-15-2008 @ 8:03PM
hvnlysoldr said...
HHEEEAAAAALLLPPP!!
Reply
3-17-2008 @ 10:48AM
Donald said...
Agents are...
GO!!
3-15-2008 @ 9:02PM
Kevin Adder Snake said...
I've always seen the DS as a testing area for game developers. Throwing something on a wall and seeing if it sticks. What about the cult following of a game? What about the fans. EBA didn't sell alot of copies, but it did pretty good to get fans. This all goes with what is more important, the core audience or the fans. Another underrated game in my opinion was Dragon Quest Rocket Slime. Good controls and pretty good story but it was mostly about the fans.
Reply
3-15-2008 @ 11:45PM
klintor said...
Clubhouse Games...though I wonder how you could even make a sequel to it...
Reply
3-16-2008 @ 9:46AM
TriptychR said...
Elite Beat Agents. I sighed when I saw so many copies of it included in Wal-Mart's $20 "Game and Case" packages.
Reply
3-16-2008 @ 11:57AM
JD said...
Worms: Open Warfare 2
such a fantastic game
Reply
3-16-2008 @ 3:14PM
Slipstream said...
Jet Impulse.
Oh wait, it never made it to the states in the first place, yet came out almost a year ago. pssh...
Reply
3-17-2008 @ 12:34AM
bwagi said...
ASH (Archaic Sealed Heat) love this game. I love it so much i imported it here to Jamaica.
Reply
3-17-2008 @ 12:37AM
bwagi said...
Reminds me of Bahamut Lagoon, anyway, after its super crappy sales all i can do is imagine what a sequel would have been like.
3-19-2008 @ 5:35PM
That Fuzzy Bastard said...
Electroplankton, Electroplankton, and Electroplankton!
I really think the online-only sale of this, and its total lack of marketing, is one of the few major missteps by NOA's marketing squad. This was a game that had huge appeal---I've shown it to a lot of nongamers, and many of them, after playing for a few minutes, have asked "Where can I buy this?" It breaks my heart to tell 'em that you can't---it's long out of print. Given the right push, I really think this could've been, if not another Brain Age, then at least a Nintendogs for adults---a spectacularly enjoyable time-waster that gets a lot of non-gamers interested in a system. But Nintendo just plain dropped the ball, and lost a real opportunity in the process.
Reply