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Posts with tag 3d

Sonic project: Best looking 3D homebrew?


We missed an awful lot of homebrew news this past week, what with the E3 Media & Business Summit demanding our complete attention, but we intend to amend all that over the next couple of days. First on our list: The Sonic 3D game project (no relation to the Sega hedgehog).

It's difficult enough for commercial developers to create a decent looking 3D game for the DS, imagine the challenges that come with homemade project! Admitting that he's neither an animator or artist, programmer Ritz used textures and model data from BioWare PC RPG Neverwinter Nights to put together this demo. Despite the distance fog, we're impressed with the smooth animation and the maneuverable camera!

According to Ritz, Sonic's features include skeletal animation, static and dynamic point lights, shadow volumes, skyboxes, picking, gravity, and object and environment collision detection. He also hopes to eventually include an "interactive 3d map builder for easy world creation and object and creature placement." Slick!

Get your own Dragon Sword on the cheap

Those who've been sitting on the fence, not content with a favorable review to force them to partake in Ninja Gaiden: Dragon Sword in all its sword-slicing glory, now might be the time to come down from there and see what Ryu Hayabusa's latest adventure is all about. Popular retail website Newegg.com is offering the Tecmo title for $22.99 (+ $2.99 for 3 business day shipping).

The regular price for the game, as many of you might know, is $34.99, so this is a pretty good deal. Add on top of it the fact that the game is great and we can see little reason why you shouldn't have stopped reading this and instead be in the checkout section at Newegg right now, entering in your credit card information. For those of you without credit cards, just tie some money to a pigeon and send it their way. Regardless of how you pay, you really should own this game.

Gallery: Ninja Gaiden Dragon Sword


[Via CAG]

DS Fanboy Review: Ninja Gaiden Dragon Sword


Click for more screens from Ninja Gaiden: Dragon Sword

As you can imagine, many were worried when Itagaki showed off the DS entry in his beloved Ninja Gaiden series. Would the groundbreaking new control scheme set the bar for action games on the system or would it be an unresponsive and unrefined mess, causing you to contemplate throwing your DS against the wall? Well, I'm happy to report that none of these fears ever pan out in Ninja Gaiden: Dragon Sword, which is a pretty great game overall.

It turns out, the game is pretty much everything we hoped it would be: a benchmark for how to do an action game on the DS and how other developers can create a great DS entry in their own respective franchises.

Gallery: Ninja Gaiden Dragon Sword

Continue reading DS Fanboy Review: Ninja Gaiden Dragon Sword

Gundam 00 looks better than you expected


With the number of Gundam games already released for the DS -- two SRPGs and two Mahjong titles, none of them ever localized for the US -- it's easy to ignore Bandai Namco whenever the publisher pushes a new mobile suit game out there. "Yahh! I'm tired of this Gundam mush and molasses. Get this out of my life! I don't need it!"

But it's not so easy to turn your eyes away from this Gundam 00 trailer, is it? This is the business, right here. The fast-paced combat looks right out of Zone of Enders, exactly how a Gundam 3D action game should play. You'll also see clips of Gundam 00's model-building tutorials and text-adventure portions, so make sure to watch the entire two-minute video if that's the sort of stuff that impresses you. Whatever your Gundam interest, it's in this trailer.

Promotional Consideration: Hataraku Chocobo



Promotional Consideration is a weekly feature about the Nintendo DS advertisements you usually flip past, change the channel on, or just tune out.

Square Enix has been pushing Final Fantasy IV hard this week in Japan, advertising the 3D remake with five different CG-filled commercials. We were curious to compare these spots with how the RPG was marketed when it first appeared on the Super Famicom, all the way back in 1991, and the two approaches couldn't be any more at odds!

Continue reading Promotional Consideration: Hataraku Chocobo

Study says girls prefer 'easier' 2D games

Here's an interesting little nugget we stumbled across: according to a recent study, girls prefer 2D over 3D when it comes to games.

To reach this conclusion, author Tina Ziemek offered a pool of 34 13- and 14-year old students a selection of six Nintendo 64 titles (Yoshi's Story, Bust-A-Move, Mischief Makers, Banjo-Kazooie, Wetrix, and The Legend of Zelda: Ocarina of Time), and noted down which of the games each subject preferred to spend time with.

As it happens, the females in the group opted to play Yoshi's Story most of the time, while the males chose Zelda. Ziemek also notes that a lot of the kids commented on the easiness and accessibility of the 2D games in interviews, and that the females "disliked the confusion in the 3D video games, whether it was unclear directions, objectives, camera perspectives, or not knowing how to control the character."

Ziemek's final conclusion? That the majority of females would rather play games that are "easy," while the majority of males would rather play games that are "challenging." If Ziemek's findings are correct, this may partly explain why so many females pick up a DS -- after all, which other platform has such a delightful array of 2D software?

[Via Kotaku]

More comparisons between FFIV 3D and the original game



The latest issue of Shonen Jump has a page of new CG artwork and cutscene screenshots from Square Enix's 3D remake of Final Fantasy IV, previewing a game that we likely won't receive until next year. If the release schedule is anything like Final Fantasy III's (DS), we'll have to wait three months after the game ships in Japan before a localized version hits North America.

Siliconera sectioned off the characters, and compared the images with their counterparts on the original SNES game. Cecil doesn't seem to have lost any of his femininity, and Kain's dragoon outfit looks just as badass as ever! You can check out the rest of the juxtaposed pieces at Siliconera, but we've got the original Japanese magazine scan after the post break.

Also see: FFIV 3D remake compared with original 2D games

Continue reading More comparisons between FFIV 3D and the original game

Final Fantasy IV's CG-tastic trailer

Contrasting the absolutely wicked, gameplay-filled trailer that we received last week for Final Fantasy Crystal Chronicles: Ring of Fates, the Final Fantasy IV DS video Square Enix posted at the title's teaser site today is pretty light on action. The CG scenes, dramatic soundtrack, and breathy voice-over serve the story-driven RPG well, but if you're looking to see some combat or world map travel, you won't find much satisfaction here.

The tail end of the clip hints that we'll be seeing the game's release before year's end, so plan your budget accordingly. Hop a ride on an airship, and sail past the post break for the 3D remake's two-minute movie.

Continue reading Final Fantasy IV's CG-tastic trailer

FFIV 3D remake compared with original 2D games



Using the magazine scans that revealed Final Fantasy IV for the DS yesterday, NeoGAF forumer Speedpop cropped screenshots of the 3D remake right next to their respective scenes from the SNES and GBA releases. The juxtaposition gives you a good idea of how different Square Enix's updated game will look from the originals. Compare and contrast after the post break.

Continue reading FFIV 3D remake compared with original 2D games

First look at Final Fantasy IV 3D remake [Update 1]

Japanese magazine Shonen Jump has unveiled the first screenshots of Square Enix's Final Fantasy IV 3D remake, confirming rumors about its development that've been circulating since yesterday. The preview shows a sampling of combat and Cecil wandering through a populated town. Run past the post break for the scanned page and a smug look from Shonen Jump's pirate guy.

With FFIV released for the GBA around late 2005 and FFIII remade for the DS just last November, are you starting to tire from all of Square Enix's rehashes like we are? We won't deny that the 3D engine looks great, but do we have to revisit every single Final Fantasy adventure with it, especially when an updated version of this particular game already came out less than two years ago? And for the love of all that is good and holy, why haven't Secret of Mana or Chrono Trigger made it on the list of games to be remade yet?

Continue reading First look at Final Fantasy IV 3D remake [Update 1]

Sonic Rush Adventure screenshots & details speed onto the scene



That collective sigh of relief you just heard was the internet finding out that Sonic Rush Adventure won't be a 3D-dominated title. The Sonic Rush sequel will for the most part follow the swift footsteps of its acclaimed predecessor, shooting the blue hedgehog through 2D landscapes that span across both of the DS' screens.

There will be 3D segments where Sonic pilots submarines, hovercrafts, and other ships while in pursuit of the game's pirate villains, but we're hoping that these stylus-based portions will be similar to Lunar Knights' space combat, adding a dash of extra flavor to the standard gameplay. Like the original game, each level will also end with massive, 3D bosses.

Sega has announced that in addition to supporting Download Play features, Sonic Rush Adventure will also have some Nintendo WiFi Connection functionality. We're not sure yet if this means online leaderboards, versus mode racing, or downloadable content, but we'll keep you updated on their plans. Jog past the post break for the first screenshots of Sonic Rush Adventure.

Continue reading Sonic Rush Adventure screenshots & details speed onto the scene

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