David: Hey, Jason, yeahhhh, I'm gonna need you to get on those JHS reports ... did you see the memo?
Jason: Uh, yeah, I saw it. Thanks, Dave.
David: Good, good. I'll let you get to it, then.
(Jason sighs, and begins to type frantically.)
Alisha: Heyyyyy, Jason, did you see the mem--
Jason: For the love of God, yes. I'm on it.
Alisha: No need to snap, Jason. Sounds like someone has a case of the Fridays.
(Jason mumbles as Alisha walks away. JC and Eric approach.)
JC: I can't believe it. I told those fudgepackers I liked JC's music. Me! I've never despised any form of sensory input as I do those songs.
Jason: Uh, yeah, I saw it. Thanks, Dave.
David: Good, good. I'll let you get to it, then.
(Jason sighs, and begins to type frantically.)
Alisha: Heyyyyy, Jason, did you see the mem--
Jason: For the love of God, yes. I'm on it.
Alisha: No need to snap, Jason. Sounds like someone has a case of the Fridays.
(Jason mumbles as Alisha walks away. JC and Eric approach.)
JC: I can't believe it. I told those fudgepackers I liked JC's music. Me! I've never despised any form of sensory input as I do those songs.



Konami with a vampire hunting game? Say it ain't so! But there's nary a Belmont in Lunar Knights (psst, don't call it Boktai), the action RPG coming to the DS in November. Like the newest installment in that other gothic franchise, Lunar Knights features two heroes: Lucian and Aaron. But they're not exactly regular guys -- their power is dependent on a solar cycle, with Lucian's power waxing at night and waning during the day, when Aaron comes to the fore.



