
Yesterday we mentioned that Monster Rancher was going to be ranchin' up some monsters on the DS. One of the most notable features of the new version is that it uses GBA games to generate monsters, in the same way that previous Monster Ranchers used CDs, or the Barcode Battler used dog food labels, or Treasure Gaust uses magnetic fields.
There have been a few games that give GBA bonuses, like Castlevania: Dawn of Sorrow, which rewarded Aria of Sorrow owners with an extra item, but this is different. To some extent, your success in Rancher is contingent on your GBA game ownership.
How does that strike you? Is it cool to be rewarded for having access to a nice GBA collection, or do you feel like you're being punished for not buying enough cartridges? Or has this news got you out searching for cheapo cartridges?



A DS game is on its way to Japan featuring something new to a Nintendo system -- a gimmick. Entitled Treasure Gaust: Gaust Diver (and coming in "Crimson Red" and "Deep Blue" versions -- thanks for that trend, Pokémon), the game is based on a popular Japanese handheld toy that requires kids to hunt magnetic fields; when they find one, it apparently generates some kind of trainable monster (thanks for that trend too, Pokémon.) Insert Credit, in their report on the game, equated it with the old Barcode Battler toy, which made Campbell's Soup labels mm, mm, powerful for like one whole summer.


