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Posts with tag GBA

DS Daily: Tilting through Tony Hawk

Did you play Tony Hawk's Downhill Jam for Wii? If so, it may help determine how you feel about the latest handheld Tony Hawk title, which will include an accelerometer add-on for the GBA slot. We don't know much else about Tony Hawk's Motion other than a) it's a skateboarding game (mostly) and b) there'll be tilt controls. Having played the aforementioned Wii game, however, this blogger, at least, is somewhat intrigued. How are you feeling? Did you play Downhill Jam, and does that make a difference?

It must be said that I skipped Proving Ground, but did have a blast with Downhill Jam, though I didn't think I would, at all.

Which Nintendo system favored third-party publishers the most?


You would think DS, no? That's exactly what we thought, as the handheld is home to more amazing third-party games than any other console in recent memory, but that is not the case. It turns out, the SNES was the best Nintendo console for third-party publishers. Who would've known?

Keep in mind, though, that this is merely based on Aeropause's own evaluation and may not be representative of how much money publishers made on each system, or the quality of the titles they released on said platform. It's more or less based on an article in the latest Nintendo Power where the staff ranked their top 20 games for each Nintendo system.

What do you all think? Which Nintendo system had the greatest batch of stellar third-party titles in your eyes? We're going to stick with DS. It seems like a no-brainer to us.

Two Tribes reveals original title ReWind


If you're not familiar with Two Tribes, then you haven't ever played Toki Tori or Worms: Open Warfare 2. Aside from the game's recent release on WiiWare, it was also available on the Game Boy Color. They also did a game on the GBA called Three Tribes.

But, we digress. This new title, which is nothing more than some concept art right now, promises "a unique gameplay experience" in an on-rail shooter. Two Tribes also says that the controls will be accessible, as "average players will be able to complete the game while seasoned players will be motivated to go for higher scores and completion rates."

Gallery: ReWind


[Thanks, psyborg!]

Stars Catalogue now offering GBA titles [Update 1]


Two Game Boy Advance games have randomly appeared in the Stars Catalogue, leading us to surmise that Nintendo has been spring-cleaning its warehouses and found a bunch of old, unsold stock. Kirby & The Amazing Mirror and Mario Power Tennis are both decent purchases, we suppose, even if the price (5000 Stars each) is steep (you'd need to buy at least 20 DS games to amass that many Stars). We're still waiting on the warehouse with all the sealed Super Famicom consoles to get cleared out (it must exist somewhere).

Some other new tat has also been added, including a Pokémon sports bag, and three further items that have (inexplicably) sold out: a Raving Rabbids T-shirt, a Pokémon Mystery Dungeon bookmark, and a Brain Training pen. Don't all rush at once, please.

[Update 1: And the Kirbster has sold out!]

PSP beating DS ... on New York subway trains


The poor PSP has spent most of its life getting kicked in the teeth by the rampaging DS in all major regions; even taking into account its recent strong performance in Japan, there's no doubt that Sony's machine has come in a firm second place. But look, here comes MTV's Stephen Totilo, and he's bearing good news for Sony executives everywhere: the PSP is the most popular handheld in New York City! Well, alright, on the New York City subway. Okay, on the New York subway's "C Train". Hey, the little victories count as well!

Totilo reached this summary through the simplest, most non-scientific method ever: over the course of a year, he mentally tallied up how many of each handheld he saw played on the subway, and eventually counted 67 PSPs, 44 DSes, 6 Game Boy Advances, and 0 Gizmondos. While he treats his findings light-heartedly (as you should), Totilo concludes that this preference for the PSP is due to the typical subway commuter being older and having a higher disposable income and being on the same subway train as Stephen Totilo.

It's a very specific survey.

First tiny Rhythm Tengoku media



Yesterday, Nintendo's updated Japanese release schedule revealed that Rhythm Tengoku would be bringing its daft-as-a-brush brand of barmy exuberance to the DS, under the guise of Rhythm Tengoku Gold. Consequently, our dreams last night were filled with dancing monkeys, robotic samurai, and onions with hairy faces in dire need of a good plucking.

Today, we awoke to this: a Rhythm Tengoku Gold fact sheet, featuring the same WarioWare-esque art that characterized the GBA game, and the first screens from the DS edition -- you can rhythmically tap your way past the jump for a fuller, bigger version.

Incidentally, if you're wondering what all the fuss is about, it's not too late to catch up (though it is rather pricey).

Continue reading First tiny Rhythm Tengoku media

Point: Uh, yeah, it totally will get redesigned


While we all think it would be totally rad if Nintendo issued either another redesigned DS model or a whole new handheld unit altogether, certain things must be considered first. Like, will it make Nintendo some money? Also, is there a demand? And, finally, is the DS as it is now outdated and no longer a viable option for the consumer?

Let's look at the facts, folks:
  • The original Game Boy released in 1989 and saw several revisions, including a color change in 1995, a smaller system in the Game Boy Pocket in 1996, the Game Boy Light in 1997 and the Game Boy Color in 1998
  • The Game Boy Advance released in 2001 and saw 2 revisions before it was officially retired, with the Game Boy Advance SP releasing in 2003 and the Game Boy Advance Micro releasing in 2005
  • The original DS was released in 2004 and since has received one revision, in the DS Lite, which released in 2006
But, this is not all that needs be considered. For one, the DS Lite is still selling incredibly well, and Nintendo might think to adopt the "if it ain't broke, don't fix it" plan of attack on this one, choosing to sit back and let the thing sell as long as it possibly can. However, due to the lowering manufacturing costs and Nintendo's profit on each unit sold, a revision with newer features might be manufactured for the same, or a very similar, price. This would allow Nintendo to sell the new unit at a higher price than the DS Lite and make even more money on each handheld sold. There goes the answer to the first question.

What about demand? Well, the demand for the existing DS Lite is there, but we'll be the first to tell you that, while we love the handheld , it's not perfect. Alterations in the best interest of the handheld may still be made, including generic improvements such as improving battery life and the like.If the people still love the DS Lite, we find little reason for them not to upgrade and froth at the mouth for something like a DS Liter.

What about its use to the consumer? Does it still remain a great choice for the general consumer? Sure, but in technology years, the thing is like a Brontosauras with Jesus resting comfortably on top of it. What we're saying is, the thing is old. While its appeal may never go away thanks to the easy control scheme and mountains of amazing titles available for it, one cannot ignore the competition. As new features are released everyday for Sony's PSP system, the DS Lite is increasingly dwarfed by the technological wizardry capable with Sony's handheld. If Nintendo went with a new version of the DS, we'd like to see them implement some of the more standard technological features that exist in other handheld devices on the market.

So will Nintendo release a revision to the DS? Sure, whether it's a new handheld entirely or a new DS, Nintendo would be crazy not to build on what they have with the DS Lite. Will we see it at E3 this year? This blogger thinks so, because, to be honest, what other megatons could they possibly drop on us?

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Back Not so fast there!

7 great Game Boy games that got the shaft?

Let's face it: we all love the DS, but if it wasn't for the handhelds of yesteryear, we wouldn't be enjoying the dual-screened bliss we do on a regular basis. Instead, our reality would be dark and cold, our fear of what is right in front of us only challenged by our incredible lack of knowing what is right in front of us. It would probably lead us to suicide.

But, lo and behold, the passage of time flowed in favor of Nintendo, as the Game Boy lead to the Game Boy Advance and the Game Boy Advance lead to that stupid Game Boy Micro thing the Game Boy Micro and then, finally, to the DS. But what about all of those great Game Boy games that time forgot?

Well, now is the time to rustle up those nostalgic memories you have pattering around your noggin. The games are:
  • Rolan's Curse 2
  • Kid Icarus: Of Myths and Monsters
  • Mole Mania
  • Castlevania II: Belmont's Revenge
  • Mega Man V
  • Kirby's Dreamland 2
  • Super Mario Land 3: Wario Land
Personally, we would've liked to see Street Fighter II get some love (kidding!). What do you all think? What games do you like? What does this list need?

[Via Go Nintendo]

Friday Video: Generations


We found inspiration for today's video in the discussion about Q-Games' mysterious DS title. We referred to their bit Generations game Digidrive in that post, but it really takes a look at the game in motion to understand it. And even that probably won't fully explain it. Since we never got any of the bit Generations games in the U.S., this may be your first look at one of these abstract, experimental, weird GBA games. If you like what you see, you can get the game for $10 right now at Play-Asia, along with Dialhex and Boundish.

We have enough trouble keeping Q-Games and Q? Entertainment (Tetsuya Mizuguchi's company) separate in our minds. Q-Games doing a game like this doesn't help.

The best and worst (that we've reviewed)

2007 is almost over, and the end of the year brings joyous tidings of List Season. It's the time for taking stock of the last 12 months of gaming, and trying to make sense of it by putting things in numerical order. Join DS Fanboy for our best-ofs, worst-ofs, and other categories-ofs.

We cranked up our review quotient in 2007 (and hope to do even more in 2008!), but we still can't review everything that comes out, to our chagrin. We wouldn't have time for anything else! However, we did try to hit a wide variety of titles this year, from the biggies like Pokémon Diamond and Pearl and Phantom Hourglass, to some smaller titles, like WordJong and Duck Amuck. We even worked to review some more off-the-wall things, like the Nintendo Fan Network at Safeco Field -- you know, in case you happened to find yourself in the Northwest with a hankering for a day of DS and baseball.

Continue reading The best and worst (that we've reviewed)

A DS sequel to Shantae rests in our hands

Remember Shantae? WayForward certainly does -- the Contra 4 developer spent two years producing the delightful Game Boy Color platformer, only to see it die a death at retail, its chances cruelly crushed by the increasing obsolescence of its host platform, as well as the rise of the newly released Game Boy Advance. Boasting an engrossing mix of Metroid-style puzzles and neat visual tricks, the game was an unsung gem that emphatically failed to register on the gaming public's radar.

A sequel was planned for the Advance, only for the project to be inexplicably shelved with the game 50% complete, but WayForward hasn't forgotten about the series entirely. With the all-conquering Contra 4 now out on store shelves and begging to be bought, the developer has posted a poll on its site, asking whether or not we'd be interested in purchasing a Shantae follow-up, and what platform we'd like it to appear on.

Hence, we implore all of you to hit the link below and get your vote on. If you're still wavering about giving thirty seconds of your time to one of the best DS-related causes we've heard of in ages, go past the break for footage of the canned GBA title.

Then go and get your vote on.

Continue reading A DS sequel to Shantae rests in our hands

DS Fanswag: Give thanks with this three-pack!


What with the holiday this week, it seemed fitting to show a little gratitude to you -- yes, you, over there, in the back -- by offering up a pack of games for the grabbing. One lucky DS Fanboy reader can take home Crash of the Titans ($29.99) and The Legend of Spyro: The Eternal Night ($29.99) for the DS, as well as our beloved GBA version of The Legend of Spyro: The Eternal Night ($19.99), for you to cherish (and compare to the DS title). In order to win, all you have to do is leave a comment on this post about giving thanks between now and next Monday, the 26th of November. The contest will end that day at 11:59 PM EST, so get cracking! You can only enter once per day, and as usual, the contest is limited to U.S. citizens over the age of 18. We'll announce the winner on Tuesday, November 27 -- and it could be you!

Don't forget to check out the official rules if you have questions.

DS Daily: Filling out the GBA collection

With the possibility of cheaper Game Boy Advance games tempting us, we are considering a trip down to the local GameStop to blow some cash. There are plenty of GBA games we never picked up but would like to, including ... well, a bunch of stuff. Embarrassingly, we never got the Mario Advance games (because we have multiple versions of all the Mario games already). We'd definitely consider those at the right price, for portability alone. We'd also be likely to buy every copy of River City Ransom EX we saw and distribute them to anyone nearby, possibly by throwing them from a parade float.

What about you? What does your collection need? Are there any GBA games you want, but have yet to get? If so, are you planning on checking out the (potentially) newly-price-dropped stock?

It's the year of the ... Game Boy Advance SP?


Nintendo's Chinese operation, iQue, has released some very cool Game Boy Advance SP systems that may make you rethink your need for an SP and your impression of the Chinese gaming market, where you can apparently get very cool systems that aren't hilarious knockoffs.

While it's possible these are old, we have a suspicion that the Year of the Dog system is recent as of this year, at least. There's also a two-tone Mario edition, and a very cool dragon system that uses the black/red case design from the Boktai GBA. Some of these are available online at amazingly high prices, so we're stuck playing games on our stupid DS Lites.

[Via Siliconera]

Camelot on Golden Sun 3

Back during E3, everyone got all excited because they thought some screens for a new Golden Sun game had leaked onto the intertron. Of course, it was fake as we soon learned why someone would play with our emotions in that way. Shame on them.

But, hope returns, as in an interview with Game Informer, Camelot reveals that Nintendo has told them that they want another game in the series. And, like a mob boss running shop on your neighborhood, you best listen to them. Camelot said "We have to do it! Not just that we have to do it, but we want to do it. Nintendo has asked us to please make it. But at the same time we haven't gotten around to making it. We're not really sure why (laughs)...One of the reasons that we haven't made golden sun is because there are so many fans of the game and we don't want to do something half-assed. We want to give it the time it deserves."

While we appreciate the care on their part to create a quality game, one deserving of the Golden Sun name, we think 4 years has been plenty of time to come up with a third installment.

[Via Codename Revolution]

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