Metareview: Honeycomb Beat
Game Informer (70/100) found the game fun, but awfully slim on features. "I liked puzzle mode the best, but wanted a little more. There is nothing else to this game. I guess you get what you pay for, but even at $20 it would have been nice to see a two-player mode."
Games Radar (70/100) thinks HB is engaging, but could do more: "Honeycomb Beat's pretty damn fun for what it is, but can also be maddening mostly because the difficulty spikes about halfway through the Puzzle Mode. Still, it'll give your brain one hell of a workout without having to shout "Blue" repeatedly into the DS' mic."
GameSpy (40/100) thinks it feels half-finished: "Although these two modes are very different and require different strategies, there's not a whole lot to them. The gameplay also isn't engaging enough for extended play sessions. As soon as you start growing tired with the two available modes, the lack of variety really starts to become apparent. A few extra modes would have gone a long way in extending the life of this one."
We're sensing a theme here.