Hoshigami Remix may look a little bit like Final Fantasy Tactics, but apparently that's the bitter end of all similarity. The best thing we can say here is that the reviews are packed with hilarity. The bad reviews say good things, and the good reviews seem delivered with disdain. It's like everyone signed a pact to be as confusing as possible!But when it comes to the scores, we're disappointed -- a less-than-good SRPG on the DS just seems like a waste, considering the platform is so well-suited to the game type. Some of you reported difficulty finding Hoshigami Remix in stores this week -- and upon reflection, that may not be such a bad thing.
RPGFan -- 70%: "I did not enjoy playing Hoshigami: Remix. I did not find it fun. I found it irritating, monotonous, and cruel. There is a dedicated fanbase for this game, however, and if you're one of them, you will love the port. Also, if you play on Easy mode, none of the enemies can use Coinfeigms making most of the game a joke. I played on Normal and found the difficulty to be very uneven. Overall, you'll need to figure out for yourself whether or not you are the type of person who would enjoy Hoshigami: Remix. Most likely, however, you're not."
Games Radar -- 40%: "Almost all of these annoyances were present in the original Hoshigami, which is perhaps the most aggravating part of Remix. Despite all of the criticism levied against the original, the remake team failed to fix what needed to be repaired most. That's not to say there aren't any gameplay improvements - revival magic, once rare in the original, is available right off the bat, the stylus-controlled interface is quite intuitive, and you're allowed to save far more frequently (though there still isn't an in-battle quicksave feature). But in the end, these miniscule improvements tacked onto a broken game are like repairing a wrecked car with duct tape."
1UP -- 55%: "Basically, if you approach the game the wrong way, the newly tweaked difficulty will become a moot point by the time you get halfway through the game. Unfortunately, though, concentrating early on building your magical skills (which is really the best way to go) makes the first half of the game that much easier. Too easy, really. You'll be able to perform spells that your enemies just can't handle at that point in the game, thus wiping out entire armies in the blink of an eye. With all that being said, Hoshigami Remix is a satisfying role-playing experience, as long as you know what you're getting yourself into. Hardcore players may actually lament the slight ease in difficulty and the fact that the game doesn't give them the character development freedom it really should. But as far as portable RPGs go, you could do a lot worse than Hoshigami."







Reader Comments (Page 1 of 1)
6-29-2007 @ 10:11PM
Joshua said...
So, I wonder how Luminous Arc will be?
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6-30-2007 @ 9:19AM
Otty said...
It is no surprise this game is bad... Hoshigami on the PSone was terrible, so a port of a terrible game...well you get the idea...
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6-30-2007 @ 9:42AM
Kevin said...
...again, if there wasn't a degree of challenge in a game, why would you bother playing it in the first place? They threw in 3 separate difficulty levels and it is still hard for them or broken. Pathetic. Then, some of them say it's too easy if you power your characters up. Pathetic.
This has been some of the most terrible sets of reviews I have seen for just one game. These guys are really playing Judas with this title, pulling a double standard...or something. I'll still take this title on because I love the genre and have not played a PSX TBSRPG outside of Front Mission 3, and these so-called reviews have done the reverse: they have decimated the critics who have braved this game and lived with the shame of playing it. These men have discredited themselves and their readers.
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7-01-2007 @ 11:08PM
Seth said...
again, if there wasn't a degree of challenge in a game, why would you bother playing it in the first place?
There's a difference between a degree of difficulty and punishing, un-fun difficulty. There are plenty of SRPGs out there that are challenging but fun, and Hoshigami has never been one of them. It's hideously unbalanced to the point where it's more of a puzzle game than anything resembling actual tactics, and the easier difficulty levels just show how poorly balanced the thing actually is.
This is a crappy game in a genre with far better entries. Don't shoot the messenger.
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7-05-2007 @ 4:13PM
Paco said...
HA, if you don't like tactical rpgs then its no wonder you hate this game. I got this game anticipating it to be a serious challenge, due to the many reviews saying so. But I found that only a
wet behind the ears NOOB could rate it so. The tower of trials lets you fight unlimited battles before going forward with the storyline. But you say "how can I level off these enemies, it will take forever". Take a hint from FFT beat up your own players, they have higher levels than most enemies so you get decent exp for every hit. This game is MADE for this tactic, just look at the attack bar. if you don't charge it up a weak hit is produced, perfect for hitting party members without killing them. Looking at the reviews it shows that just because you write a game column doesn't mean you are a gamer.
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