Keiichi Yano of iNiS
has a unique perspective on the Japanese and American game industries. His company remade their game Osu! Tatakae! Ouendan!
into a new game whose references and music are more famililar to Western audiences; now Japanese shops are importing the resulting game, Elite Beat Agents
, for Japanese sale. In addition, as discussed in this interview with Gamasutra's Christian Nutt, iNiS has been licensing their nFactor2 engine out to developers for use in Xbox 360 games-- a move that, to be honest, would seem to have more benefit to the American market.
Furthermore, the genre to which he contributed so much-- music games-- now has an American juggernaut in Guitar Hero
that threatens to subsume all other music games (except Rock Band,
which is a direct descendant of Guitar Hero
) in the public's consciousness.
We'd listen to anything Keiichi Yano had to say based only on our teary-eyed devotion to Gitaroo-Man.
Luckily, he's actually interesting
in this interview about music games, middleware, and international game development. Readers-- are-- GO!