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Posts with tag killaware

Rumor: Rising Star bringing the Pain

Adventure aficionados take note: Amazon's UK site has Lux Pain down for release in the UK on November 8th, courtesy of Rising Star. Siliconera's eagle-eyed Spencer Yip spotted the listing for the title, which has players scratching away at the bottom screen to expose mysterious icons. We always loved the idea of the scratch mechanic, though Lux Pain's apparently text-heavy nature was something of a roadblock to us importing.

Internet coverage of Lux Pain has suggested that Killaware's adventure follows Konami's Time Hollow a little too closely for comfort, but now that a western release for both looks likely, we'll be able to judge for ourselves!

Networking in Lux-Pain

Killaware's supernatural adventure game Lux-Pain contains a very mundane real-world gameplay element: cell-phone networking. An important part of the game is collecting "QR cards", which are similar to Japanese meishi (business cards, which are also used outside of business), but transmitted via QR code. The QR card contains the character's e-mail address and a short message. These QR cards have become a fad in the game's world, and provide an interesting method of collecting information that fits into the game's storyline.

Lux-Pain is a game, and thus acquiring these QR cards is not as simple as just asking for them. By responding appropriately to questions, you must ensure that the interlocutor in your conversation likes your character.

Lux-Pain is apparently a big deal


Lux-Pain is a fairly under-the-radar adventure game from new developer Killaware, in which you scratch at people with the stylus to psychically discover secret information. Or, at least, we thought it was under the radar. But publisher Marvelous is giving it a big push in Japan, bundling it with two preorder bonuses, both with cute names. Lux-Sound is, obviously, a soundtrack CD, and Lux-Paint is an artbook.

So now, because of a CD of music we wouldn't know if we like, and a book of art we find kind of generic, we want this game that we'd have to import. Of course, we wouldn't even get this preorder stuff if we bought the game. We shudder to think what glowing orbs of information would be hidden inside our minds if someone were to scrape a spirit-stylus over us.

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