We've seen some pretty awesome and artistic DS mods, from classic to ... uh ... extra classic, but the thing of it is, we're not sure we could actually bring ourselves to hold such a beautiful item in our sweaty, grubby, jam-hands, much less put it in our pockets. Imagine if we whipped out a sweet piece like this, only to notice that bits have fallen off along the way. Tragic!So, we want to know how you feel about mods. Would you buy a modded DS -- and if you had one, whether you made it or purchased it, would you actually play it? It probably depends on the outcome. Some are sturdier than others. And of course, we're not talking about technical mods here, or simple case switches, but those elaborate jobs that turn a beautiful DS into something even more interesting.




Having created Rotoshop, the software behind uniquely-animated films like Waking Life and A Scanner Darkly, Bob Sabiston is no stranger to new ways of manipulating media. His latest project, Fatbits Pocket Painter, takes advantage of the Nintendo DS' hardware features to create both pixel-based and vector-based illustrations.
Looks like one of the most interesting potential titles for the DS and Wii may be no more. AGFRAG, the studio developing the Bob Ross game, is no longer dealing with the property. The reason? Ever popular and amorphous "legal reasons," though Joseph Hatcher, head of AGFRAG, indicated that the game may not be canceled. His studio is just no longer in any way involved with development of the title. Our fluffy white cloud has a slim silver lining, at least -- but for now, who knows if and when we'll see a real joy of painting on Nintendo systems.
