Koei, ever the masters of careful, deliberate game design, have been judicious with their Shin Sangoku Musou (Dynasty Warriors) series, taking care not to saturate the market with incrementally-upgraded sequels and spinoffs, and sequels of spinoffs, that serve only to extract as much cash as possible from fans.Oh, wait, we were thinking of someone else. That is exactly what Koei does. Their most egregious cash-in: this new Dynasty Warriors DS. Dynasty Warriors games aren't exactly renowned for their graphics, but this... is an insult to fans of the series. If we are being a little harsh on Koei, it's because every game they release that is not a Gitaroo-Man sequel (on the DS this time, please!) is like a jaggy little polearm poking us ceaselessly.
Note to developers: when you're thinking of making a DS game (and we've all been there, right?) please ask yourself if it really needs to be in 3D. If the answer is "yes," then ask yourself if it really needs to be on the DS. We love our little system (hence the title, focus and content of this site) but 3D can be a hit and miss affair.
"Enjoy" some screens after the post break! Oh, did we mention that there's some kind of inscrutable card system tacked on for some reason?
[Via NeoGAF]










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Reader Comments (Page 1 of 1)
2-16-2007 @ 1:45PM
P said...
Too be honest these don't strike me as entirely bad.
As long as things are always moving and the action is as manic and fluid as possible you'd be more forgiving of the blocky sprites and grating textures.
Despite the hardware limitations, Koei could be onto a fun translation here.
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2-16-2007 @ 8:29PM
Dan said...
The graphics look like something you'd see on a N-Gage or some sort of java mobile phone game.
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2-17-2007 @ 3:57PM
SomeRandomGuy said...
That looks almost MechAssault DS and Freedom Wings DS bad.
Seriously devs, if you need to do portable 3D, go to the PSP. Touching is good...but it doesn't make up for that crap.
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