We're looking forward to applying a little more of that Healing Touch while spending some quality time with Trauma Center: Under the Knife 2, but this latest batch of screenshots has reminded us that the last game was, y'know, kinda hard. Perhaps even punishing. Why? Because so often you'd be on the brink of finishing an operation -- or so you thought -- and suddenly, 834 new challenges (we counted) would emerge from the depths of the patient's flesh. Who knew the human spleen could hold so many bone fragments? Check out the latest screens in our gallery below if you'd like to see some of the new challenges that await you with the Trauma Center sequel.
It's only been a week since the news of Trauma Center: Under the Knife 2 broke, and already we're awash in news of the upcoming title. We're not complaining, either; the original is the game you love to hate and hate to love, thanks to the fantastic concept and brutalizing gameplay.
The screenshots (found in our gallery), aren't the best news of the day, however -- the real kicker is that we'll see Under the Knife 2 in July. July 1, to be exact, and yes, that's before it's due in Japan. Rejoice!
If you're trying to hold out any time a sale pops up, or you just happen to find yourself browsing one of many online retailers from which you could easily pick it up, finger hesitating over that "add to cart" button, then we're not helping. And listen, we're sorry, but there are new Arkanoid screens, and then old screens in the gallery, and what were we supposed to do? Ignore them? We're suffering as much as you are.
More like menu-tastic, but that didn't make for as amusing a title. Dramatic Dungeon: Sakura Taisen hit the streets (or shelves) in Japan, and if you were thinking of importing, it looks like you'll need to have a working knowledge of Japanese if you want to follow along. The game is text- and dialogue-heavy, which is a shame, because we admit to being half interested in finding out what a romantic/dungeon-crawler/mecha mashup is really like.
While the DS may be flush with strategy games lately, what it really needs is one that's all about bugs. Luckily, that need is set to be filled this May with Drone Tactics. Yes, that's right, May 13 -- pushed back from April, as rumored -- but from everything we've seen, it will be so worth the drudgery of waiting. Atlus isn't holding back on the media, either; they seem to want us to get an eyeful of the mecha insecta, and we're okay with that! Check out our updated gallery below for the latest.
Okay, we lied -- you can watch these videos whenever you'd like. We just like stealing the drama of The World Ends With You's seven day timeline. We've packed the gallery below to bursting with new screens, too, just in time to get you excited for the game's April release. If you can't decide, and the videos and screens aren't enough to convince you (geez, you're tough), then you can remind yourself of all the things the game isn't.
It seems like just today we were talking about how the gallery system received an overhaul at Wii Fanboy. Wait, it was just today! And, now, DS Fanboy gets the same treatment. It's a day of celebration! If you didn't catch the post over there, then here's what changes were made:
As you can see above, you may now comment on individual photos in the gallery
You may now view photos in two distinct flavors: low-res and hi-res, allowing those of you with teh 56K to cruise around in our galleries and not worry about your computer blowing up
We can now add captions on each individual photo in the gallery, allowing us to explain (when needed) what you're looking at and why it's interesting (to us, anyway)
The color design of the gallery has also changed to an all-black affair, so hopefully that's better on your eyes than the all-white approach our galleries took before
And as with over there, we've embedded a gallery below so that you may go through and see all of the cool new stuff happening in our galleries. Now if you'll excuse us, we're going to start pouring the bubbly. Who wants some?
Have you zipped through all the other traininggames, only to find yourself yearning for more? We have good news for you! There are games being released this week, and you know what that means: training games! Lucky for you, it's a brain trainer this time around.
All sarcasm aside, before you poopoo Brain Assist and push it aside, consider this: Sega's trainer, based on the Japanese arcade title (and its sequel) is a little different from the other brain games flooding the market. Brain Assist specifically targets only the right hemisphere of the brain and is designed to stimulate creativity. Yes, folks ... that means less math. Of course, the graphics are more simplistic than those in some of the other brain games we've seen, but the unique approach combined with the budget price of $19.99 that we love in training games might make this one worth a second glance if you're up for a little brain-engaging.
When Monolith Soft first announced their Infinite Frontier Super Robot Wars OG Saga, many people scratched their heads in puzzlement. An RPG? What happened to the long tradition of strategy games? Why Original Generation? While these screens -- many of which showed up in those scans, just not as clearly -- might not answer any questions, they do offer a deeper peek at the title. You can check them out in the gallery below.
By "reveals" here, we really mean to say many of the characters are dressed in somewhat revealing outfits.
We've been seeing a lot of Ninja Gaiden: Dragon Swordlately. Lots. And look, it's not like we're complaining, but what haven't we seen? By the time the title makes it into our handhelds, it's going to seem like an old friend back for a visit after a long separation. But the good news? And really, we never thought we'd say this, but it turns out there really is a first time for everything: a lot of the screens that turn up as new are anything but. In fact, we're pretty sure that the shot to the right has appeared in every batch of screens from Ninja Gaiden that we've seen since the game was announced. But it's cool. There were a few screens that we could clearly identify as really new, and we've put them in our gallery for you. Check it out below.
This lengthy new video offers not only a good look at the controls for Ninja Gaiden Dragon Sword, but it's got more airborne action than a damn Nike commercial. Not that this is a bad thing; we're ready to get our bounce on, particularly with a pimped-out preorder sword stylus.
Along with the video, which includes a lot of regular gameplay, beyond the focus on the controls, we've got a pack of new screens for you to ogle in our gallery below.
While there's no yelling in this new set of screenshots from Mario & Sonic at the Olympic Games, there's plenty of rubbing, pulling, and other sharp, staccato commands. Also, there's bonus character art when you need to rest from all the touchscreen-mutilating action. It's not all about the games; there's got to be lots of posing and stretching as well.
Y'know, we've seen the Olympics before, and we don't remember any event with three floating basketball hoops. We'd like to go ahead and call for Mario's drug screen, 'cause something just ain't right about all this. Looks fun ... but perhaps chemically-induced.
You may have noticed that we're big fans of the look and setting of the upcoming buggy noir adventure Insecticide. Why? We like the slick look, the setting, and the humor ... all of which seem pretty adult to us. So color us a little surprised at this new trailer, which is all about children playing Insecticide and loving it. It makes sense, sure. We hear kids sometimes like bugs, and the game is rated ten and up. It's just not what we expected, but we can get on board with it. There's nothing quite like the delighted giggles of children watching bug-on-bug violence.
2007 is almost over, and the end of the year brings joyous tidings of List Season. It's the time for taking stock of the last 12 months of gaming, and trying to make sense of it by putting things in numerical order. Join DS Fanboy for our best-ofs, worst-ofs, and other categories-ofs.
We cranked up our review quotient in 2007 (and hope to do even more in 2008!), but we still can't review everything that comes out, to our chagrin. We wouldn't have time for anything else! However, we did try to hit a wide variety of titles this year, from the biggies like Pokémon Diamond and Pearl and Phantom Hourglass, to some smaller titles, like WordJong and Duck Amuck. We even worked to review some more off-the-wall things, like the Nintendo Fan Network at Safeco Field -- you know, in case you happened to find yourself in the Northwest with a hankering for a day of DS and baseball.
We tried building a city on rock 'n roll, but it turns out that the citizens prefer stuff like pipes and roads. So, though we're horrified to learn that Starship misled us, we're going to start Sim City 2 with a plan to build a city on actual good ideas about city planning. And thanks to the opening of the Sim City 2 DS site, we can start pre-planning now, as we look at the neat new options available. Will we build (and subsequently ruin) a Renaissance-era European city? A prehistoric settlement? A Sim Edo-era Japan? Or will we end up with two squares of grass and a lapsed budget, like always?
Luckily, we're much more successful at building galleries. Check out the screens to see all the new historical settings to be found in Sim City 2 DS!