
It's an old complaint -- Nintendo games are too "kiddie" and the systems don't feature enough mature fare. The problem is that all gamers tend to define mature games in a different way. For some, it's all about the violence and gore, while for others, deep, thoughtful gameplay is what makes a "mature" title, whatever the rating may be.
Ishaan Sahdev has an interesting little post up over at Games.net that delves into this, in which games like
Super Paper Mario and
Zelda titles are examined as examples of mature titles -- as are
Hotel Dusk and
Trace Memory for the DS. Maybe they seem like lighthearted fare, as in the case of
Super Paper Mario, or feature a youthful protagonist, as with
Trace Memory, but they offer a memorable gameplay experience that can pull gamers
into another world. Maybe that's not something maturity has a lock on, but Sahdev is right when saying that it usually equates to an enjoyable game. Is that really the kind of mature that we need more examples of? We're not one to shun blood and gore, but a game doesn't have to
be Halo to be as engrossing as
Halo. Sometimes, all it takes is an
Ace Attorney, quirky characters, and interesting dialogue ... blood not required.
[Via GoNintendo]