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Posts with tag minishcap

The DS Life: Unrestrained glee

The DS Life is a weekly feature in which we scour the known world for narrative images of Nintendo's handheld and handheld gamers. If you have a photo and a story to match it with, send both to thedslife at dsfanboy dot com.

Sometimes, everything just seems to be going your way. There isn't a single worry plaguing your usually beleaguered mind, you've got a girl back at home who loves you, and the world is yours to conquer. Then something unexpected comes along and makes your day even better!

Continue reading The DS Life: Unrestrained glee

Top 10 GBA game list is highly selective

Infendo's list of the Top 10 Must-Buy GBA Games definitely includes ten great games. We approve of Infendo's drive to fill the neglected bottom cartridge slot of the DS with excellence. However, it comes off as a list of the Top 10 First-Party GBA games, with no representation of third-party publishers at all. Every single game on the list, even Final Fantasy VI Advance, was published by Nintendo.

We know that Nintendo fans tend to be loyal to Nintendo even to the exclusion of other companies that publish on Nintendo consoles, but a list of great Game Boy Advance games should really have at least one Castlevania game on it. Technically, the NES Castlevania is included as "anything from the Classic NES Series," but that's not what we're talking about. We're specifically talking about the three original Castlevania games made for the system. We'd personally include Astro Boy: Omega Factor as well, but we understand that to be a matter of opinion. And we've grown used to not seeing Super Dodge Ball Advance on best-of lists, because the world is a terrible place. The full list is posted after the break.

Continue reading Top 10 GBA game list is highly selective

Capcom closes Flagship

If you've played any of the handheld Legend of Zelda games, you're probably familiar with Flagship. The development studio for Capcom has been involved with Legend of Zelda: Minish Cap, as well as the older titles Legend of Zelda: Oracle of Seasons and Oracle of Ages. The development studio isn't being disbanded as the fine folks at Clover have been, instead they will still keep their jobs. The name Flagship may be disappearing, but its employees will live on as they resume their normal posts under Capcom.

Just remember when changing those business cards that you avoid making them too stylish lest you suffer the wrath of a certain New York city murderer from the 80s.

DS Daily: Legend of Zelda: Item of Great Importance

According to the latest news about The Legend of Zelda: Phantom Hourglass, the eponymous hourglass keeps your hearts from draining while in a cursed underwater shrine. Link must go from island to island to find sand so he can keep the hourglass full. Basically, he is addicted to sand.

That sounds like an interesting gameplay mechanic, lending the game a sort of Fushigi no Dungeon-esque resource upkeep element (like keeping the light glowing in The Nightmare of Druaga.) However, that's not the issue for today's discussion.

We want to talk about the item as it relates to Zelda's history. In most Zelda games since the N64 one, there has been an item in the title that is central to the game's plot and/or gameplay-- the Ocarina of Time and the very similar Wind Waker, Majora's Mask, Four Swords, the Minish Cap, and now the Phantom Hourglass. Do you think basing the game (and its title) around a single item is a neat storytelling convention, or lazy formulaic design? We are declaring this a Safe Zelda Bashing Zone. Don't be afraid to say something negative about Zelda! Here, we'll start: the first one didn't even have a subtitle, and it's still the best one.

[News item via NeoGAF]

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