We usually wait until a homebrew project has had time to mature past its alpha builds before calling the game to your attention, but we take exception with any and all plans for a portable X-Com: UFO Defense. Our love affair with the turn-based, tactical title has been a romance with few equals, inviting comparisons with Shakespeare's tragic coupling of Romeo and Juliet. Should society ever try to separate us, you'll find that we've already taken measures to leave this miserable world, our lifeless arms entwined with X-Com's diskettes even in death.Blue_knight has posted screenshots of the progress he's made so far with adapting the game's data for the DS. The handheld clone already features tileset loading/creation, four height views, and touchscreen support for scrolling around the battlescape. Though there's still a lot left to implement, like fog of war and a map overview on the second screen, that hasn't stopped us from scouting countries for potential bases and trading tips on how to best attack Chryssalid terror sites.
[Via DCEmu]







Reader Comments (Page 1 of 1)
6-20-2007 @ 7:31PM
Crass said...
Holy Crap I nearly Crapped my pants when I saw this headline. This is IGN's #1 strategy game of all time if I remember correctly, and one of my personal fave's. I remember getting creeped out as a 9 year old playing the Demo of this game on the PC. I actually downloaded and beat this game about a year ago, and it is so addictingly fun. So much great strategy.
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6-20-2007 @ 8:35PM
Ed said...
Aww yeah! That's the nuts. Not that Rebelstar Command isn't rockin', but getting to play the original X-Com on the DS, with DS controls no less!? -- makes me happy. =)
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6-21-2007 @ 10:47AM
dunnypop said...
oh man - i love this game!
this on DS will make my commute so much easier.
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6-21-2007 @ 10:07PM
Flavor said...
There are so many people that want this so bad.
I can't really believe that it will ever happen, though. It's just too lofty of a goal. The single-player battlescape alone would be very difficult to reproduct due to all the AI elements. Add to that the geoscape and research and I fear that the task is insurmountable. It has been tried before (not on the DS), but it always disappoints.
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