Looking back at the game now, Super Monkey Ball: Touch & Roll's stylus controls can't compete with the level of immersion and intuitiveness we're seeing with the Wii's labyrinthine games -- Mercury Meltdown Revolution, Dewey's Adventure, and Kororinpa: Marble Mania. Thanks to homebrew hardware like the MK6-Motion and the DS Motion Card, though, we can now emulate the same motion-sensing features on our handhelds.It's unlikely that any commercial release will ever acknowledge these unauthorized add-ons, but homebrew developers have already put out over twenty games and demos that use the data gathered from the accelerometers/gyroscope. Check past the post break for videos and screenshots of three puzzle titles that've been rigged to detect your tilting DS.
Physics Demo by Sirpoonga
Balance by KAMPO Interactive
SensitiveDS by spinal_cord


[Via Drunken Coders]








Reader Comments (Page 1 of 1)
7-03-2007 @ 1:31PM
Marceliss said...
Can you tell me how to get dsdoom running on no$gba?
Reply