Greg Miller of IGN got a little extra facetime with our beloved Contra 4 at Comic-Con ... which was probably not a good idea, because Contra is all about face-beatings. While it seems the controls are smooth and easy to pick up, all other forms of ease end the moment you step into the big blue man pants. This is hostile territory, and everyone wants a slice of your ass. Just thinking about it makes us cry with joy. We do so love a good beating!
But did Miller enjoy the game? It seems so, though he spends most of his preview writhing in pain over the punishing brutality of Contra 4. If you ask us, that just means everything is as it should be, and we continue our campaign of impatience as we wait for this one to hit shelves.
IGN goes hands-on with Contra 4, cries
Posted Jul 27th 2007 2:50PM by Alisha Karabinus
Filed under: News
Tags: contra4, konami, preview, sdcc, wayforward
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Reader Comments (Page 1 of 1)
7-27-2007 @ 3:45PM
Abscissa said...
I still think it's looking to much like Contra 1 and not enough like Contra 3.
And I still would rather play it on a real TV. If they port this to the Wii or PS2, I'll get it in an instant. If they port it to the PSP AND the new PSP gets an update to do TV-out over composite, then I'll get a PSP just for this game. Otherwise, I'm taking it rather wait-and-see.
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7-29-2007 @ 10:03PM
Mitch said...
I'm buying this game regardless of what those sissies over at IGN say. Contra is SUPPOSED to be hard. If this game isn't hard, I'll feel like I've been ripped off, and Konami doesn't like to make me feel ripped off.
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