It's easy to forget about LifeSigns, since it seems to keep coming and going, but the medical sim showed a few signs of life in Leipzig, and the good folks at IGN got in a little hands-on time. All signs point to good, with heavy realism in the surgery department, and the same sort of ass-kickery we've come to expect from surgery games. Thank you, Trauma Center. At least in LifeSigns, players don't have to choose their own tools -- it's done automatically -- so that's one less step for us to screw up while we're sweating over someone's heart operation.The most recent word is that the game is for-really-real scheduled for October ... but since we've seen dates both in June and this very week slip past, we're not holding our breath. We just hope it comes out eventually.







Reader Comments (Page 1 of 1)
8-24-2007 @ 6:57PM
Orville the Unfathomable Time Walrus said...
Good; I was steamed when I heard that it had been pushed back two months a week before release. It did free up funds for Luminous Arc, which was good, but every day that I live without experiencing the joy of operating a touch-screen bonesaw is a day wasted.
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8-24-2007 @ 10:34PM
Will Angel said...
Ahhh! Subliminal goatse in the post pic!
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8-24-2007 @ 11:08PM
Orville the Unfathomable Time Walrus said...
http://www.dsfanboy.com/2007/04/27/lifesigns-producer-dissects-the-game/ called; it wants its tenuous, juvenile image associations back.
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