
The player, as an "archineer" (architect/engineer) named Lock, must build walls, turrets, and magical defenses against an army of mechanized invaders, all in the space of two minutes. When that time is up, combat begins, and Lock must battle the enemies directly (using various touch-screen-based activities to determine the success of each attack) and gather more resources in order to keep the invading army at bay.
The time limit makes Lock Nation a sort of arcade RTS, and one that people who shy away from traditional strategy games may find interesting -- especially since it has online multiplayer
Reader Comments (Page 1 of 1)
3-31-2008 @ 10:12PM
ArmiMaan said...
Sounds a lot like a Tower Defense kind of game, which isn't a bad thing at all.
Reply
3-31-2008 @ 10:17PM
hvnlysoldr said...
Only Jill is the master of unlocking.
Reply
4-01-2008 @ 9:57AM
Ginger_Slav said...
I waited to hear about 5th Cells new titles and I'm happy about this news. I liked DtL and I like the look of this and can't wait to see that second DS title they are working on. I love those guys and their passion for the DS (IMO best handheld ever).
Reply