- Pedigree - The background of the developer, publisher, and franchise.
- The Critics Said - A brief overview of what the critics said.
- Rap Sheet - The main glaring flaws of the game.
- Silver Lining - Redeemable qualities found (if any).
- Our Deduction - The final word on the title.
Pedigree
Cake Mania is a restaurant simulation based around baking -- you guessed it -- cakes. The franchise is relatively new but is featured on several other systems, including the PS2 and PC. It's published by Majesco Games, a company which walks a thin line between quality titles (Nanostray, Cooking Mama) and shovelware (Nacho Libre, Fish Tycoon). Plus, we're totally angry at Majesco for canceling the remake of A Boy and His Blob. Developer Digital Embryo is relatively green in terms of games produced, as Cake Mania makes up 25% of its entire catalog. Other games developed include the shudder-inducing titled Puppy Luv Adventures.The Critics Said ...

Rap Sheet
- The general consensus reached by the critics is very accurate: the gameplay gets very repetitive. There's some modest skill involved relating to multi-tasking, but nothing that can't be perfected in a short while.
- "Bless Gran, she told all the little old ladies in her windsurfing club about our humble bakery." HA, I GET IT! They're old, so you wouldn't expect them to be into activities like wind-surfing ... but guess what? They are! The dialogue is riddled with such banalities. It's a bit tough as a crusty old-timer to put myself in a young child's shoes and imagine how they like to be talked to, but I like to think of today's youth as reasonably intelligent and beyond some clichés.
- Uh oh, capitalism strikes again. It appears that the anonymously evil MegaMart has taken over the kindly old grandparent's bake shop. And we've got to fight them ... with baking! While some out there are certainly feeling the negative effects of a winner-takes-all economy, the "evil corporation overtaking the small ma-and-pa shop" bit has been done before way too many times. It's not just in video games, mind you, but television, books, music, and film. It's not a deal-breaker, but still a bit distracting. Perhaps it's a bit much for a game about cake-baking.
Silver Lining

Also, the title screen music is surprisingly smooth for a game with a title that sounds less like a fun romp and more like a serious condition. The opening tune is like instrumental indie-rock meets be-bop jazz. Someone sent the sound developer to the wrong game. But it's short lived, for once the story begins we find some generic shuffling music. You know, that style usually reserved for Weather Channel updates.
Our Deduction
The main problem here would be the lack of depth. Cake Mania Falls under the umbrella of "not as bad as everyone made it out to be but still not fantastic." The gameplay isn't terrible. In fact, it can be a bit fun to try and balance the multiple tasks while handling customers, and does seem to capture the often hectic nature of retail jobs. But that's where the interest ends. I would say that it's like a stress ball. It's okay to pick it up once in awhile just to fiddle around with, but after a brief moment you're going to grow bored and get back to more important tasks. No one's going to make a game out of squeezing the martian's eyes out, and Cake Mania seems to fit in the same category.
Reader Comments (Page 1 of 1)
10-01-2008 @ 1:09PM
Shoyz said...
I played the PC Demo until I couldn't anymore. If the gameplay is similar, then I'd probably love this :v
Reply
10-01-2008 @ 1:47PM
Char6296 said...
This edition's a bit deep, isn't it? :/
I think you ought to stick to timing the game, if only to slip in witty comments here and there. ;)
Reply
10-01-2008 @ 2:08PM
mags1587 said...
I own this game. I played the PC Demo so I knew exactly what to expect and it's exactly what I wanted. I think the comparison to a stress ball is not that far off. Sometimes I'm looking for a game to pass the time but all I want to do is go through a few levels of the same point, click, and repeat action. Just something to keep busy with. Cake Mania on a portable system fills that niche perfectly.
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10-01-2008 @ 3:38PM
Pixel-One said...
Eh, I preferred the old version. This just seems too much like a meta-review of a crappy game. The timing method had pizazz, it was something that I hadn't seen before.
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10-01-2008 @ 3:46PM
Mr Khan said...
This certainly gives a more objective view of the software in question, but on the negative side its not nearly so much of a thrill to read.
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10-01-2008 @ 5:51PM
37h4n said...
Long-time reader, first time commenter. And I've got to say that I really did prefer the old way of reviewing these. They were genuinely funny and were something like on no other site. So unless you can that comedy and quirky style back into this new version, I'd suggest reverting. Thanks. :)
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10-01-2008 @ 6:22PM
Bones3D said...
Wow, did we run out of truly bad DS titles already? Did we ever get to ones like "Burnout Legends" or "Big Mutha Truckers" yet? Surely there must be at least a few others out there.
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10-02-2008 @ 3:08PM
chibi_wings said...
i actually like the new review format, it is to the point. You get the bad, then the good (if there is something good) and then the finial verdict.
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10-02-2008 @ 3:39PM
Sally said...
Cake Mania was fun on the PC. It's not fun ANYWHERE ELSE! The buttons are too small and finicky on the DS screen for this sort of game.
And I agree, this review is much too serious for dsfanboy. :)
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