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Joystiq presents

Friday Video: Phantom Hourglass footage

Our man on the floor at GDC, the illustrious Andrew Yoon, gave you an overview of The Legend of Zelda: Phantom Hourglass the other day, so it's only fitting that this week we spotlight a video that demonstrates some of what he was talking about -- both the good and the bad. Check it out after the jump.


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Reader Comments (Page 1 of 1)

Kefka1

3-09-2007 @ 7:46PM

Kefka said...

Gawd damn, Link really wants to catch that fairy.
Looks like the new control scheme will take a bit of getting used to... I'm sure it works fine in the normal game, but in the kind of arena shown in the video, its a pain when you want to turn sharply at high speed, such as doing a u-turn around a wall...

I'm sure we'll warm to it though.

Looks like a great game of chasey :D

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hurt2

3-09-2007 @ 8:23PM

hurt said...

I don't really like the looks of those controls at all.. Nintendo seems to be taking this whole touch screen to far in some cases for me. Starfox would have been a much nicer game for me if it used standard controls or atleast gave the option to use "old style" controls. Just because it has a touch screen does not mean we should always use it for the control system all the time.

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Kev3

3-09-2007 @ 8:57PM

Kev said...

After playing Animal Crossing for weeks on end, I got used to the touch screen controls, though I did swap back to the D-pad for certain tasks (moving furniture, catching bugs). Based on the video, however, it looks as though there may be some issues with picking up items? At times it appears as the player was trying to pick up a Triforce piece and would almost just circle around it, or just walk past it. If anyone was at GDC and played the demo, was it that tricky to control? Or were the times that it appeared to be troublesome actually instances where the player wasn't really trying (perhaps because the guards were on the way)?

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Sarah4

3-10-2007 @ 12:48AM

Sarah said...

I hope you have D-Pad as an option, because I just can't use the touch screen to move people..it sucks... I only use the touch screen in Animal crossing to sell items and stuff, which I think is brilliant, but when controlling movement it is easier to use the "classic" controls.

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ssuk5

3-10-2007 @ 7:36AM

ssuk said...

Seems there was some confusion as to how to pick up stuff in that video. Do you just press it on screen to pick it up, or is there a button command to press? I'm sure it's explained at the event, but not made too clear here right now.
The game looks quite fun to be honest, after playing Another Code (Trace Memory) for like, days on end (replay after replay) I kinda mastered the whole moving-using-the-touchscreen stuff. So I should be fine.

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Hirsbrunner6

3-10-2007 @ 3:29PM

Hirsbrunner said...

The game itself looks awesome. But, using the stylus for EVERYTHING? Even Link's movement? Won't it get in the way? I'm not liking that at all.

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blakwngbrd7

3-11-2007 @ 4:33PM

blakwngbrd said...

It wasn't hard to pick up the triforce pieces, you just had to tap on them with the stylus.

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