
For its 1,000th issue, lucky old Famitsu got quite the gift: a chance to sit down with Nintendo design guru Shigeru Miyamoto and chew the fat about Nintendo's past, present, and future.
As you'd expect, numerous topics were broached, with the DS talked about at length. Miyamoto explained how Nintendo approached designing the handheld, revealing that the company aimed for "something Mom won't hate," as well as a system that could help out at school.
As for what the future holds for the dual-screened wonder, Miyamoto said Nintendo was focused on making games that people would want to play at both home and, well, everywhere else: "When you take your DS out on the town, you'll be able to do all kinds of fun things with it in public spaces. This year we plan to challenge ourselves with that kind of system."
Elsewhere in the article, Shiggy discusses how his dismay with the GameCube controller directly influenced the development of the Wii Remote (the reporter apparently tried to defend the controller, but Miyamoto was having none of it), and reassured fans that Mario and Zelda still had big roles to play in Nintendo's future.




You wanted to see more sales numbers in North America and here they are, hot off the ... well, hot on your screen: hardware sales in North America for September. Guess who's in the lead?
So, in the midst of all the Wii excitement, the Nintendo DS quietly bypassed the GameCube in total sales. Recent figures push the powerhouse DS past the 21 million units the 'Cube can claim over its entire lifetime. The news comes as no real surprise, of course. GameCube titles are being sucked away and converted to the Wii, and we hear that people
... the harder they fall. The Japanese population's brief
15,535 (10.98%)
12,616 (55.46%)



