
Here is what you get from the four new Tales of the Tempest videos:
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video número uno -- battle
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video número dos -- battle
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video número tres -- battle
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video número cuatro -- town!
After careful speculation, we definitely understand the battle system. It can be explained as such -- while roaming around the world using the stylus to choose the direction your character wanders in, a random battle will start, then you, using the stylus, pick which baddie to attack. When the battle is won, there is a short animation showing off the winning team. Success!
The next contender in the Tales series from Namco, Tales of the Tempest is the first installment on the DS. If it is anything like Tales of Symphonia, we are certain to hear praise for it.
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There have been many a Tales game and the latest is as anxiously awaited as any other. As such, Famitsu recently revealed two new characters in the game that had yet to be introduced to the game-awaiting public at large. The first character revealed is Romi, a cleric tagging along with Lukius, she is of strong mind and does anything to get what she wants.
Jeux France has some new screens from the upcoming RPG Tales of the Tempest, but there's some interesting criticism hidden in all that French. The included Babelfish link reveals that Famitsu rated the game only average (28/40) and basically indicated that it's only a bare step above "steaming pile of crap" on the funometer, citing clunky, polygon-rich graphics, poor AI, and uninspired gameplay. Well. Anyone need to borrow a pen to scratch this one off their list?
October 26 boys and girls. That is when you might want to consider importing Tales of the Tempest, Bandai-Namco's newest installment in the Tales series. A good opportunity to flex those Japanese speaking muscles right?
1up has posted a brief preview on Namco's forthcoming Tales of the Tempest, a new entry in their famed series designed specifically for Nintendo's portable powerhouse. Though it doesn't divulge as much information as we'd like (we'd like all of it, thank you), the article does confirm that the action RPG's battles will still be based on the Linear Motion System, a system where 3D characters move and fight in 2 dimensions. It'll also make use of the touch screen and, more importantly, the DS' Wi-Fi multiplayer capabilities. Since past Tales games have done so, we're hoping for some solid cooperative play to be incorporated.




