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Posts with tag avalon-code

Avalon Code heading west, Steal Princess, Luminous Arc staying put

Marvelous has some intriguing DS wares on the horizon, yet it looks like that's where most of it will stay -- on a horizon far, far away from the majority of us. Sob.

Part of a recent financial report from the publisher contained forecasts for forthcoming releases, as spotted by a keen-eyed Siliconera commenter and posted on NeoGAF. The estimations for Avalon Code's were notable, as they included figures for the U.S. and Europe, which in turn tells us we'll be getting the diary-keepin' ARPG here in the west at some point before March 2009.

Alas, we'd only just finished chest-bumping one another and shouting stuff like "HELL YEAH" when our excitement was tempered by the realization that Luminous Arc 2 and Steal Princess didn't have figures for the U.S. or Europe. This (probably) means that those games won't be localized this financial year (despite our hopes for the former). That's not to say they'll never make the trip across, of course, but for now it's one in, and two out.

Gallery: Avalon Code


Gallery: Luminous Arc 2


[Via NeoGAF]

More information for your Avalon Code logbook

Matrix Software's Avalon Code affords players a decent amount of customization in terms of weapons: as revealed in this latest update, you'll be able to equip a weapon in each hand, from a selection including swords, axes, crossbows and other implements. In addition, you can use items to add elemental attributes to those weapons, increasing their effectiveness against certain types of monsters.

We're sure you'll be able to identify monsters' elemental weaknesses on sight, both from having played an RPG before or from possessing a modicum of common sense (if there are ice monsters, for example, they would obviously be weak against Cap'n Crunch fire), but just in case they aren't obvious, that information will be among the data gathered when you attack the enemy with your book.

Filling your diary in Avalon Code


This gameplay trailer for Matrix Software's Avalon Code provides a nice representation of the ARPG's gameplay, as far as we can tell: fast-paced battles against big hobgoblins in silly hats, with menu controls in the lovely book-like interface on the bottom screen. Here, we can see a player switching out characters in the middle of this hobgoblin battle.

Interestingly, data about the hobgoblin doesn't appear in the book until the hero has pulled off a combo attack against the creature. It appears that the basic attacks still caused damage, but that there's some kind of prerequisite for obtaining monster information.

We're pretty sure the actual game will have sound, by the way.

Gallery: Avalon Code

Marvelous unlocks Avalon Code site, screenshots

Japanese publishers have game promotion down to a science, nowadays. The routine: announce a game in Famitsu, release a bare official site for the title several days later with artwork and a few shots, update the site sporadically for the next several months until the game's release, launch, and move on.

Marvelous Interactive has kicked off the second stage of its operations, putting an Avalon Code page online just days after debuting the ARPG in this week's issue of Famitsu. You won't find any video or downloadable items there yet, but you can preview a dozen images to check on what developer Matrix Software is preparing for the game's 2008 release.

The screenshots don't look bad -- they're about on par with what we've seen in Namco's Tales titles on the DS and the Final Fantasy III/IV DS remakes, the latter examples being titles Matrix had its hand in. Hit the gallery below to see if Avalon Code's 3D is for you.

Gallery: Avalon Code


[Via NeoGAF]

Final Fantasy remake developers reveal new original ARPG: Avalon Code


Matrix Software has been in the press most recently for their work on the remakes of Final Fantasies III and IV. Before that, they had their own original action RPG, Alundra, which was released in the U.S. on the PlayStation by the decadent Working Designs.

Their latest project is another original work, this time for Marvelous: an action RPG called Avalon Code. From what we can see in the scan, it has impressive 3D action on the top screen, with an art style reminiscent of Final Fantasy Crystal Chronicles. The bottom screen appears as a book, and shows information about onscreen monsters, as well as your inventory. New details should show up for this game by the end of the week; until then, squint away in wonder!

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