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Posts with tag phantom-hourglass

Captain Linebeck, as played by Al Pacino

"I know it was you, Link. You broke my heart. You broke my heart!"

Like everyone else, we imagined Linebeck, Phantom Hourglass' cowardly sailor seaman, as the Jack Sparrow character he was more than likely modeled after. We never really connected him with Al Pacino, but artist Margeaux McClelland insists that the two are one and the same, reading the mariner's lines with the Scarface star's raspy voice.

Margeaux went so far as to paint Pacino's likeness in Linebeck's threads, complete with his flamboyant red scarf. We still don't see the resemblance, but it's a great piece, nonetheless! (We won't ever take sides with anyone against the family.)

Rumor: Contra 4 and Ninja Gaiden coming to DS Download Stations?

GoNintendo's "inside guy" is usually spot-on with his scouted information on upcoming Download Station games, but keep in mind that this tally is anything but official. According to the mole's report, this Version 7 update to the in-store wireless stations will feature a total of twelve game demos and five videos, all of which you can see after the post break.

Playable demos for Contra 4 and Ninja Gaiden: Dragon Sword top the gossip, promising to bring run-n-gun shootin' and ninja-of-the-night flippin' to our handhelds soon. Once this update hits, we are going to be on these two titles like gravy on mashed potatoes. Who knows, we might even eat some mashed potatoes with gravy while we play the demo. These are crazy times we live in.

Continue reading Rumor: Contra 4 and Ninja Gaiden coming to DS Download Stations?

Aonuma intended to design hardware


1up's interview/profile of Eiji Aonuma, the man currently in charge of the Zelda series, describes a person who came into Nintendo without any particular interest in video games. In fact, he was hoping to use his background in art to do some product design. In fact, as he tells the story, that's what he thought he would be doing when he joined Nintendo, until Miyamoto came along to upend his personal tea table.

Of course, he came around eventually and decided that games could also be fun:

"Yeah, I do like to create things with my hands, so I was hoping that I could create something like hardware eventually. It wasn't necessarily that I didn't want to create games -- because once I actually started working on them I really started to enjoy my job -- but I think that maybe Miyamoto didn't understand that I could take another route at the company. I am very happy where I am now, though."

We have to wonder if Miyamoto saw something in a young Aonuma, or if he just grabbed someone out of a hallway?

Spoiler-free Phantom Hourglass tips

Not everyone has been able to run through and complete The Legend of Zelda: Phantom Hourglass yet; some of us have been too distracted with exploring every single pixel of the ocean or maximizing our cannon minigame scores (2660) to rush to the adventure's end.

If you're still in the beginnings of your quest to save Tetra from the terrible Ghost Ship, the feel of Link's boomerang still unfamiliar to your hand, make sure to check out Portable Video Gamer's collection of miscellaneous tips and tricks. Some of their advice is obvious, but their points on performing Link's roll ("As you walk, touch the very edge of the screen, then drag your stylus towards Link and quickly slide back to the screen's edge.") and practicing for multiplayer battles in the Temple of the Ocean King are helpful.

Provided that you've already sailed past the fog in the northwestern section of the map, the page of info should be spoiler-free, unlike the forum threads out there riddled with casual posts that give the game's great parts away. Have any random tips of your own that you'd like to impart to your fellow readers? Make sure to leave them in our comments!

Less pretty Phantom Hourglass special edition bundle appears


While it's not the gorgeous, golden special edition DS Lite of various rumors, what we have above is still a special edition Lite, and that makes it better than nothing. The emblazoned edition popped up on Nindie.com with no price and a placeholder release date of December 31. Could there be two editions this year, or could this one be specific to Europe? We can't wait to see how this plays out -- but if any game deserves numerous special editions, it's Phantom Hourglass.

[Via GoNintendo]

Zelda pre-order case available for purchase soon?


Reader Andrew is in love with his new Phantom Hourglass case. You know, the one that Aussie EB Games' were giving to customers who pre-ordered the game? Well, he was kind enough to take some shots of the case for all of us. But, even better, he gave us hope that we may actually be able to purchase it, if we wanted one and live outside of his country.

Turns out, Bigben Interactive GmbH manufactures the case out of Germany. In heading to their website, it looks as if the shop area is still under construction, but the case is definitely listed there. So, here's to hoping we can get one ourselves in the future.

As for the case, Andrew asked that we host the images since his bandwidth isn't as plentiful as he'd like it to be. So, we made a gallery. Be sure to hit it up below.

Gallery: Phantom Hourglass aluminum case

EASTMOST PENNINSULA IS THE SECRET ZELDA DS LITE

This special-edition DS Lite was photographed by GoNintendo's RawMeatCowboy at the recent Phantom Hourglass launch event at the Nintendo World Store. The store displays all kinds of stuff that you can't get anywhere else, but this may not be one of those items. This may soon be available at regular stores.

A rumor on NeoGAF has this lovely gold DS Lite being released as part of a Phantom Hourglass bundle for the holiday season. A few other posters came in to confirm it, but, being anonymous GAFfers, their confirmations are as reliable as the original rumor. We've already got all the DS systems we need, but for new owners or obsessive collectors, this would certainly be awesome.

WRUP: Gee, we wonder what you're playing edition

Let's think of a release that most of you are probably knee-deep in? Tough one, right? Well, we're fairly confident that it's none other than ... The Legend of Spyro: The Eternal Night. Yup, out of the long list of games that released, we're absolutely certain that's the game you're playing. If we had to bet body parts on it, we would be rich in organs.

So, tell us of your adventures with Spyro and how much fun you're having with it. Because, you are. That's what you're playing. We know it is.

Nintendo offers bribe for Zelda opinions

Nintendo really wants to know how you feel about The Legend of Zelda: Phantom Hourglass. Or, rather, if this survey is anything like the Brain Age 2 survey, they want to know if there are any non-gamers in the house to whom you can evangelize the game. In any case, they're willing to pay handsomely in single pieces of plastic for the information.

Registering your game and filling out the survey will make you eligible for this cute "Feather Pen Stylus." Really, it's a free thing requiring minimal effort, so why not? You can choose whether or not to poke at your DS with it.

DS Fanboy presents: Game Night 10/4/07 aftermath


Last night was special. We hope it was as good for you as it was for us. You're going to call us, right? Right? Well, in the interest of making engagements, we've gone ahead and added a hot new game to the poll list below, resetting the poll itself. So, let's see if this new game can beat other fan favorites ...

What should be our theme game for 10/11/07?
Legend of Zelda: Phantom Hourglass
Pokemon Diamond & Pearl
Mario Kart DS
Tetris DS
Metroid Prime Hunters
Planet Puzzle League
Picross DS
Clubhouse Games

DS Daily: At last (maybe)

Are you already neck-deep in Phantom Hourglass, or are you stuck waiting for the weekend -- or even next week! -- like some folks we know? If you're among the lucky folks already playing through Link's latest adventure, how far are you, and what do you think so far? Is it the single greatest thing since sliced bread? We may be a little biased, but we'll lean toward a yes on that one.

Of course, if you played an import copy, you're probably long finished, and want the chance to gloat in front of the others. That's just fine, too ... but try to be careful with the spoilers.

The DS Life: Unrestrained glee

The DS Life is a weekly feature in which we scour the known world for narrative images of Nintendo's handheld and handheld gamers. If you have a photo and a story to match it with, send both to thedslife at dsfanboy dot com.

Sometimes, everything just seems to be going your way. There isn't a single worry plaguing your usually beleaguered mind, you've got a girl back at home who loves you, and the world is yours to conquer. Then something unexpected comes along and makes your day even better!

Continue reading The DS Life: Unrestrained glee

Metareview: Legend of Zelda: Phantom Hourglass


So, were you camping out in front of your local retail spot, waiting for their doors to open so you could push that first employee aside and make a mad dash for The Legend of Zelda: Phantom Hourglass? Is today the kind of day you stay home sick from school, work or whatever other responsibilities you might have had waiting? Are you already knee-deep in the title and haven't had time to read your favorite blog today?

If you've had some time with the game, be sure to let us know what you think so far. But, first, let us see what the critics had to say, shall we?
  • Game Informer (95/100) thinks it isn't as good as Twilight Princess, but is still a damn fine game: "It may not live up to the lofty standards recently displayed in "Twilight Princess", but this adventure is worthy of Zelda canon, and still has enough great stuff going for it to be considered one of the year's best adventures." [Oct 2007, p.126]
  • GamePro (95/100) finds it to be one great sequel: "All in all, Phantom Hourglass is a successful sequel that improves on everything that its predecessor did right." [Nov 2007, p.92]
  • Nintendo Power (95/100) says it's tried-and-true Zelda: "Just know that it's the same Zelda you've always known and loved, and that's a good thing." [Nov 2007, p.98]
  • IGN (90/100) thinks the game is too casual: "When looking at specific aspects of Nintendo's latest Zelda offering it's easy to write this one off as too different, too kiddy, or too easy. Nintendo went for a more casual approach this time around, keeping the amount of hardcore dungeon-crawling to a minimum, and shedding the traditional control scheme for a more casual-friendly approach. But with that being said, Phantom Hourglass is still an extremely ambitious, entertaining, and innovative product."
  • GameSpot (90/100) sees the new control scheme as something that gives new life to the series: "Ultimately, The Legend of Zelda: Phantom Hourglass is a superb effort and pretty much what you would want from a first entry in the series on the DS. It's got a few pacing problems, and those who demand traditional control schemes will probably be turned off by this game's control methodology. But really, even if you're convinced you hate the notion of touch-screen controls, you owe it to yourself to give this game a try."
  • GameDaily (80/100) says it's the same Zelda game you've played plenty of times, but it's still a great game: "Phantom Hourglass' controls, combined with the boat segments, make it a quality adventure worth everyone's time. You'll admire the graphics and bury yourself in the numerous side missions."

The spirit of NES Zelda lives on in Phantom Hourglass


With The Legend of Zelda: Phantom Hourglass making its home on the DS, Nintendo had the opportunity to bring Zelda back to the casual public that remembers loving Zelda on the NES. And in making a game with that goal, producer Eiji Aonuma found the feeling of the new game beginning to evoke the classic cartridge.

As he told MTV's Multiplayer, "With the DS Zelda, I kind of feel as though it is the updated version of the original Zelda. It wasn't a conscious decision, but in an effort to get kind of back to basics, I was able to reconnect with that essence of Zelda that made it fun for people when it first came out." Any time something is likened to the NES Legend of Zelda, we see it as shorthand for "this is a life-changingly incredible game." Because, argue all you want (and you certainly will), The Legend of Zelda is not only a high point for the series, but for games. It's the only one we can consistently go back to.

And, for those of us who love arguing about Wind Waker, here's a note from Aonuma about Phantom Hourglass became a sequel to that game: "When we were starting work on the DS Zelda, it's not as though we knew we were going to create the sequel to Wind Waker, but as we developed the game and gameplay was kind of finalized, we discovered that Wind Waker 2 was what we were making."

We couldn't be more pleased, since we love pretty much everything about Wind Waker (except the Triforce hunting there at the end-- we're not crazy). However, we know that just referring to the game usually leads to a heated argument about whether it's awesome or terrible.

DS Daily: Why do you (or don't you) play Zelda?

For many of us, the Zelda franchise represents the pinnacle of gaming. Several entries in the series stand out as true classics, games that can be replayed again and again, and little things like graphics don't even enter in to the equation. However, we also know that for every Zelda fan out there, there's a gamer who just isn't into the series, or who has lost interest over the years. If this is you, we want to know why ... and if Phantom Hourglass has happened to tickle your fancy regardless.

If, like us, you're still neck deep in the Zelda franchise, what keeps you coming back?

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