The recently-announced DS version of Runaway 2 is looking pretty spiffy -- and that's a good thing, since it's apparently set for the end of this month. So soon? At least, according to Jeux France; other sources we've seen indicate early next year. And really, considering the holiday glut, early next year may be better, but we'll keep an eye on this one regardless, because the expanding visuals are certainly an interesting idea.
Posts with tag runaway
Runaway 2 won't scare you off
The recently-announced DS version of Runaway 2 is looking pretty spiffy -- and that's a good thing, since it's apparently set for the end of this month. So soon? At least, according to Jeux France; other sources we've seen indicate early next year. And really, considering the holiday glut, early next year may be better, but we'll keep an eye on this one regardless, because the expanding visuals are certainly an interesting idea.Runaway 2 finds an American home [update 1]

The game follows Brian and Gina, a couple who just survived a bunch of crazy stuff (in the first Runaway, obviously), as their vacation turns into-- what else-- an adventure. Apparently the story picks up soon after the first game and ends in a cliffhanger that resolves in the as-yet-unreleased third game. We're getting ... the middle.
Runaway 2 on the PC earned some wildly mixed reviews, ranging from a score of 100 all the way down to 40. So it's either great or terrible, or somewhere in between.
[Update: Screens can be found here.]
Runaway 2 coming to DS in surprisingly complete form
Runaway: Dream of the Turtle, a cel-shaded French adventure game that is part of a big hit series in Europe (adventure game? hit? Wow.) is being ported to the DS by French developer Cyanide. In order to get the game onto the DS in an unedited format, they've managed to compress down all the art to a DS-capable size. But rather than shrinking everything down to fit on two 256x192 screens, they decided to keep it larger, allowing players to view the game in a more shrunken-down display, and zoom in to more detailed visuals at any point.
The video contains some information on the difficulty involved in porting a PC game requiring half a gig of RAM to the DS. It also shows off some of the DS footage, which really doesn't look bad, especially for a fully 3D game like this. But to be honest, we're happy to have a little bit of compression obscuring our view of that character art.





