One of the big storieswe've beenfollowing here at DS Fanboy is the rumor of us seeing a new DS at this year's E3. Whether it just be a more slim and sleek version of the DS Lite, or a complete redesign, we're hopeful that Nintendo will provide us with a more appealing handheld to plunk money down on this summer.
What do you all think, though? What are the odds that we could see a new DS from Nintendo at this year's show? Do you find it highly likely, or are we just getting our hopes up for no reason?
We're willing to bet that, at one time or another, most DS owners at least temporarily misplace a stylus. If you don't have another one handy, that means you've got to wing it ... but what sort of makeshift objects can you use without damaging that precious screen? From a finger to riskier objects, we're sure DS lovers everywhere have used a stylus alternative at least once, and we'd love to hear what you chose.
Here on DS Fanboy, we post about a lot of Japanese games. We're fond of the oft-quirky titles, and although we prefer localization, we're not ones to be shy about importing. How do you feel about games from the Far East, though? Do you enjoy reading about them, even the ones that will (most likely) never be localized? Or, do you often find that Japanese games just don't suit your tastes? And which do you ultimately prefer -- games by Japanese developers, or games by Western developers?
When we posted Amazon's deal on Star Fox Command last week, many of you commented that you hated the time limits in the game. This got us to wonder, though, how you felt about time limits in general.
There's no doubt that they're implemented in order to make games harder, but it's often frustrating when you lose because you've run out of time. Do you like the added pressure and challenge of a dwindling clock? Or, do you think a time limit is a cop out for developers who can't find another way to make their games challenging?
Also, are there any games worth mentioning that have laudable time limits? And, on the other side of the spectrum, are there any titles in which the time limits completely cripple the gameplay?
We love the kind of hyperenthusiastic trailers that Japanese game companies produce. When such a chipper announcer tells us how awesome a game is, we're inclined to believe them. And we have no reason to believe that Meccha! Taiko no Tatsujin DS: 7-tsu no Shima no Daibouken is anything but great, between the tried-and-true fake-drumming gameplay and the endless march of beloved characters.
But even if we didn't care about the game, or didn't even know what the hell it was, the super-adorable moment at the end of the trailer when the boy, dejected after a loss, raises a drumstick stylus and sleepily asks for another game would have sold us as our hearts were melting.
Yesterday, we featured the story of a reader who used the addictive, repetitive, endless Pokémon Pearl to replace his harmful and expensive smoking habit. We think it was a stroke of genius to pick a game that has its own addictive qualities, though we hope that he doesn't eventually end up with a debilitating addiction to Pokemans.
Have you ever used gaming to modify your behavior? Or have you used something else to modify your gaming behavior? Has Dan's story inspired you to make a change?
We know all too well about how regular life can get in the way of gaming, so we were wondering: is there a set pattern to when you play your DS? Perhaps you play late at night in bed, just before nodding off? Or does your handheld only really appear on the journey to work? Maybe (god forbid) you're the kind of gamer who likes to play DS first thing in the morning (to us, planning sorties before coffee is madness)?
Alternatively, you might just play whenever the hell you like. Damn students.
We were sitting around, checking out our library of DS games, when we started thinking about titles that deserved a sequel, yet probably never would receive one. Take, for example, Viewtiful Joe: Double Trouble. Sure, the game isn't going to win any awards, but it was something fun we enjoyed and, come on, it's Viewtiful Joe. We'll play anything starring that guy.
What about you all? Are their any DS games that probably won't get the sequel treatment that you wish would?
With all of the impending games to hit the DS, which excite you the most? We don't have to tell you how pumped we are for Super Dodgeball Brawlers and the games coming from Mistwalker, but what about you all? What titles on the radar have you all giddy and feeling funny in the pants? Space Invaders Extreme?Edgeworth's game?
We post a lot about sales. See, we understand just how many DS games there are that you need to buy; after all, most of our own paychecks get turned over to The Man (aka Satoru Iwata). So we're just wondering: have we tipped you off on anything you've acted upon lately? Share your savings news with us!
Truth be told, most DS games don't take too long to beat. It's when we start feverishly collecting and completing, though, that our time gets sucked into a vacuous hole. Do you fancy yourself an item collector? Will you usually aim to complete everything you possibly can before beating a game?
If you're not sure whether you're a completionist or not, here are some signs:
You still refuse to beat Phantom Hourglass until you get all the ship parts
You'll continue to play Geometry Wars until you have every drone leveled up to the maximum, even the ones you never use
Or, does getting the full 100% not interest you? Is beating a game with the minimum requirements necessary a-okay by your standards? Then again, maybe you fall somewhere in between?
If you're anything like us, you've probably bought tons of games that you haven't even touched (or maybe just barely scratched the surface). So, how big is your DS backlog? What games have you bought, but not really delved into? Do you expect to actually play them any time soon? And, speaking of which, why haven't you played said games yet? Lack of time, or perhaps buyer's remorse?
Skip, the creators of Chibi-Robo, surprised us last year with Archime-DS, one of the most bizarre games on a system known for bizarre games (seriously, its most popular games are about doing math and walking dogs). Then Agetec surprised us by announcing plans to (sort of) release it in the U.S.! It's about the weirdest and most simplistic concept for a game we can think of, basically a chat client with a configurable timer and a voting mechanism.
We normally don't like to rely on our friends to create a game's content, but at the same time we can't deny that Pictionary is fun -- and LOL is even more freeform than Pictionary. It's designed with the idea of voting on the best answer to player-submitted questions, or best prompted drawings, but you can kind of do whatever you want. There's definitely the possibility of fun to be had here, but do you think you'll be able to get past the strangeness of the game to seek it?
News that Prosecutor Miles Edgeworth is to get his very own Gyakuten Saiban game was greeted by much hollering in the DS Fanboy dungeons. A number of our staff have genuine fixations about the brooding, dandified lawyer, and they're not alone.
But now Edgey has his own game, which other secondary characters do you reckon deserve the same treatment? We'd rather you didn't say Luigi, as that's a bit obvious, and anyone calling for Luke of Professor Layton fame plainly deserves an electrified cattle prod to the face. Those two aside, choose away.
Unless you have abundant amounts of currency, though, you probably can't afford to buy that many games in such a short period of time. Also, money isn't the only problem. Supposing that you could afford everything you wanted, you wouldn't even have the time to play them all.
Narrowing down the field is tough, but necessary. What games that are coming out in the next three months do you consider must gets? And they don't have to be chosen from the games listed above, so go nuts.