During an interview with Game Informer, Zelda co-creator Eiji Aonuma spilled the beans on The Legend of Zelda: Phantom Hourglass' multiplayer modes. During the interview, Aonuma confirms that players will be able to battle each other over Wi-Fi Connect. Sadly, the interview failed to go into any specifics regarding cooperatively based online game modes or provide any further details on the game.
Reader wiiminator is having router issues when it comes to his DS WiFi. Since switching to an Apple Airport Extreme router, he's unable to take his DS online. He says the issue seems to have something to do with security options, which could definitely be it, since the DS doesn't like WPA. But instead of throwing out a bunch of theories, since we don't know how wiiminator's security is configured, we thought we'd see about a group powwow today. If you've had issues with any aspect of your WiFi connection, throw 'em out there ... and those of you in the know, here's your chance to show off. It's not always the best network, but it's what we've got, and we should do what we can to make sure everyone can play.
Nintendo sent us a press release today, informing that Custom Robo Arena has gone gold and is on track to meet its expected release date of March 19th in the United States. Nintendo is quick to point out that in this future of theirs, all disputes are settled via robots fighting on holographic battlefields, reminding us that we have a long ways to go before achieving this Utopian society of theirs. Not only that, but the Wi-Fi Connect possibilities make us anxious to get our hands on this game for some Game Night action.
The tech experts over at Engadget have got something very cool to present. In the above picture, you can see the DS Lite using WiFi triangulation (rather than GPS) to determine geoposition and relay the data to the user. Being a lone snapshot sent in to the blog, we cannot comment on any plans for a commercial application allowing users to ... well, use this. Instead, we'll quietly pine for such a thing and leave the rest of the commenting in your wonderful hands.
Seriously, those hands are immaculate. What kind of hand soap are you using? They smell nice too ...
Enterbrain conducted a survey of Japanese gamers about their network gaming habits, and the DS came out as the console with the most frequently used network features. 89.6 percent of respondents used network features at all, and within that category 21.6 percent did so on the DS. It beat the second-place console, the Wii, by only 1.9 percent. The most-used feature (41.6 percent) was online gaming.
We don't know if "network feature" refers only to Wi-Fi or also to local wireless multiplayer; we suspect the latter, and that the popularity of DS networking has a lot to do with the popularity of the DS itself in Japan. We imagine that many of the respondents who used networking on other consoles also owned DS systems, because everyone owns a DS.
No matter if it's someone's only system or just what they play on the trains, that's a lot of Bark Mode! Stop by our next Game Night and support online DS gaming in other regions! You know, just in case someone takes a survey.
The official website for Custom Robo Arena has gone live, featuring screenshots, video and some downloadable wallpapers. Other than that, there isn't really much else to the site. The video, however, is fairly long and depicts a lot of the combat and customization promised by the Wi-Fi Connect compatible title. Personally, we can't wait for the game as it's almost sure to be added to our Game Night games roster.
According to our Game Night polls, Mario Kart DS is probably the most universally popular DS game -- or maybe it's just the one more people have. But what's your favorite? Which DS game really makes you want to get in there and fight it out online? Do you like fragging in Metroid Prime Hunters, or the versatility of Clubhouse Games? We'd love to hear about it.
If you've been on the fence about this whole Pokémon thing, just waiting to be convinced about the monster-collecting genre (thus giving away your rock-underside-located residential status) then Nintendo knows just how to tempt you: free junk. Preorder the new DS Poké-games, Diamond and Pearl, from the Gamestop -EB mega-retail conglomerate and you'll be rewarded with a stylus! Also included is a ... stylus ... holder! It's a holder for your stylus! (Back in our day, we had stylus holders too. We called them DSes.)
Naturally, both of these items are decorated with Pokemans, so friends who come anywhere near your DS-wielding hand or your designated DS Accessories Storage Area will be tipped off about your pathological need -- your addiction -- to catch 'em.
Also, it wouldn't be Pokémon if there were no incentive to buy both games -- in the case of these bonuses, the styli each have a different little Poké-mascot on top: Dialga for the Diamond version and Palkia for the Pearl version. We assure you that those are real Pokémon names and not rare diseases. Or maybe both? We don't have medical degrees.
We've spent a little time talking about the state of the DS online, but only as it relates to interfacing with people you know. What about the rest? Every Tuesday during Game Night, it seems someone can't get a good signal or can't maintain a stable connection. So of course we wondered, just how is the DS WiFi working out for you? Are you lucky enough to have a pretty stable connection for your DS? Have you had trouble with any games?
If you've ever spent any time hanging out in bars (something we would never, ever do -- did we mention never ever?), then it's likely you've stumbled across Midway's touch screen games at some point. Now, in a marriage of gaming goodness that seems so obvious in retrospect that we're surprised it took them so long, Midway is bringing a collection of some of their best touch screen games to the DS. Entitled Touchmaster DS, the game will include 23 different games from the arcade machines, including trivia, card games, and puzzlers.
Sounds pretty average for a collection of casual games ... but there's a twist. Touchmaster DS will use the Nintendo WiFi connection to interface with Midway's own scoring system, so player rankings will be compared with those of people all over the world. Players will also be able to participate in tournaments.
Midway expects to release the game later this year.
What with Wiis finally showing up again in stores, we thought we'd dedicate today's daily topic to the DS's new sibling and all the possibilities for connectivity. We know the DS is going to be a force in Pokemon Battle Revolution, but since everyone and their brother seems to have at least one DS these days, it seems likely that we'll see more occasions for the DS and Wii to play together. So what we wanna know is -- if you had the power, what would you do? What kind of connectivity would you like to see?
With this new barrage of Sim City DS images comes a nifty piece of information -- players will be able to trade certain city elements over WiFi. That does add an interesting spin to portable city building, and we can't wait to hear more about it. In the meantime, however, screens! Check 'em out after the jump, and maybe compare and contrast to some of the others we've posted.
UK site Pocket Gamer recently sat down for a pair of interviews with Sproing's Johanna Schober to discuss the upcoming DS strategy game Panzer Tactics, and the first subject on the table was Advance Wars. With Panzer Tactics, it seems Sproing set out to make a more "grown up" version of the beloved DS strategy title -- one with more depth and challenge, as well as a real historical setting, so that strategy fans would have something with a little more meat to balance against the fun of Advance Wars.
They also spent a little time discussing the online aspect of Panzer Tactics, which is easily one of the most exciting aspects of the forthcoming title. According to Schober, "The game allows you to narrow your search to certain map sizes or the amount of currency available. And before the game starts, you'll always see who you're playing with, so you can decide whether you want to enter that game or not." Further, there is a system in place to track those folks who so conveniently "disconnect" when they're not having the best game ever. That's sure to be a breath of fresh air in online DS gaming!
We figured we'd jump right in to the big subjects here with DS Daily, so we're gonna point out the elephant in the room: friend codes. We love Nintendo like ice cream and all, but even we rabid fans can admit that the whole friend code system may not exactly be the best execution of online play ever.
Complaints we've heard include the chaos inherent in trying to get a big group of friends together at once, host and server issues, and just the general pain of keeping up with the codes in the first place. We had to compare our pristine selves to Microsoft, but as these things go, gamer tags are certainly easier to manage. Nintendo's overly complicated online system has definitely affected our Game Nights at times.
What's your take? Do you see benefits in friend codes, or obstacles? What changes would you like to see made?
The online aspect of the DS is, though not without its flaws, a rapidly growing and very successful service. And while connecting to several players around the globe is all well and dandy, it was uncertain if the tiny handheld had the capabilities to support a true MMO (Massively Multiplayer Online game). Allay your fears, nobles! South Korean publisher Nexon has announced a DS version of their popular casual MMO Maple Story, which to our knowledge appears to be a cross between a side-scrolling action game and a traditional RPG.
Can you imagine if something like WoW was portable? People could have social lives and play the game at the same time! Maple Story might not be on the same level as those over in Azeroth, but it's a good start. Also, check out Maple Story's trailer, which might just be the greatest video game trailer of all time. Seriously.