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Posts with tag renegadekid

Scares and heartwarming fan letters at the Dementium launch party


Gamecock held the launch party for their first title, Renegade Kid's Dementium: The Ward last night in Austin, Texas, and we (knew some people who) were on the scene to report on the creepy goings-on. Did any gruesome monster attacks take place? You'll have to wait until the end of this sentence to find out (they didn't)!

Apparently people are so eager for a DS horror game that they've been writing in to Gamecock to share their excitement. According to chief executive Mike Wilson, an industry veteran since Doom days, the amount of mail received is unusual for an unreleased game-- which bodes well for consumer interest.

The party continued with a short film and a performance by The Unbearables, and nobody fell into the hellish depths of madness or anything. Check out the Joystiq link for video and a gallery! And hit the Unbearables link above for some free music!

Gamepro gets freaked out ten times by Dementium

Genuine horror is a bold objective for a handheld game. It's very hard to create an atmosphere when your material is contained entirely in two tiny screens (and proportionately tiny speakers.) In fact, we'd say that it's even harder to make a handheld horror game than it is to make a good FPS on the DS. Renegade Kid seems to be pulling off both tasks with Dementium, however.

This fun, spooky feature from Gamepro outlines some of the scary junk that will jump out at you during the game. It's all screaming this and blood-covered that. We suppose that if you're avoiding spoilers, you may want to skip it, but we think that even if you know something is coming, there's still a good chance it'll give you the jibblies when it does bust through the window.

Fresh hot craziness in latest Dementium trailer


Mixing in gameplay segments with live-action footage (you know, like they've already been doing), this latest trailer for Dementium: The Ward is a tad bit unsettling. There's lots of blood and creepy women covered in it, shouting and popping up in random places frame after frame. The gameplay, though, looks as good as ever. Seriously, this is one of our most-anticipated titles for the DS to date.

How awesome is that whole wheelchair sequence?

Gallery: Dementium: The Ward


See also: PAX07 hands-on: Dementium: The Ward

Friday Video: Putting your game face on


We just can't resist these Dementium trailers. They're fresh and different, which definitely grabs our attention, but they seem to demonstrate a great spirit as well -- a blend of comedy, "mature" content, and gameplay that we wish showed up in more trailers and commercials.

Though we'll say one thing: if blood ever splashed up from our DS while we were playing a game, we think we'd be asking for a refund. After we stopped uncontrollably freaking out, anyway.

PAX 07 hands-on: Dementium: The Ward


Tiny DS demo stations around Gamecock's Fury booth had demos of Dementium: The Ward available, and I made it a point to try Renegade Kid's horror FPS. The graphics may be simple in terms of polygons, but the game does its best to set a mood, which can be difficult on a handheld!

I was immediately impressed with the framerate. I'm not a frame-counting expert, but the game ran perfectly steadily at what looked like 60 FPS. The simple geometry of the game's environments and enemies is masked by the lighting effects (you can really only see about five feet in front of you without a flashlight) and a dirtying effect around the periphery of the screen, which is normally black but turns red when you take a hit. These work similarly to the noise and fog effects in Silent Hill to create a mood while hiding technical limitations. Taking inspiration from Silent Hill is generally smart, and this isn't the only example of such influence.

Continue reading PAX 07 hands-on: Dementium: The Ward

Friday Video: Bloodletting and cockroaches

While everyone else in the room was bemoaning the presence of cockroaches in this chilling new trailer for Dementium: The Ward, this blogger was simply stunned by the music. The last thing we expected to hear was Concrete Blonde's "Bloodletting" from the album of the same name, and yet it was strangely fitting despite the lack of singer Johnette Napolitano's amazing vocals. It's quite a slick little trailer; while light on the gameplay footage (which is okay! we've seen it), the video is heavy on mood, and we think it will definitely get you excited about spending time in The Ward.

And we ain't lying when we tell you that it's a pretty creepy trailer -- definitely a step up on the perversity scale for DS games. See for yourself after the break.

Continue reading Friday Video: Bloodletting and cockroaches

Dementium set to scare up sales on Halloween


The survival horror title from Gamecock and new developer Renegade Kid, Dementium: The Ward, is set for release on Halloween. Spooky! We just hope the game follows up. From the impressions and this spiffy boxart, however, it looks like we may be nightsticking monsters while mowing through the holiday haul this year. If there's two things the DS needs more of, it's violence and horror.

The website has been updated with the new date, which was confirmed via press release this morning.

All-new video from Dementium: The Ward

At this point, we're about ready to offer Gamecock our firstborn child, because they are really rolling out the hotness for the DS. On the tails of recent good impressions of the upcoming Dementium: The Ward comes this new trailer, which features -- are you ready? -- nightstick beatdowns. Even if the rest of the game looked awful, we might sign up just for that. Of course, now we fully expect Renegade Kid's second DS game to be Touch! Police Brutality or something along those lines.

Did we mention we have an unhealthy appreciation for video game violence? Just go watch the trailer already.

Gallery: Dementium: The Ward

Continue reading All-new video from Dementium: The Ward

Good news from The Ward

Can there ever be good news from the insane asylum? Only if it's coupled with news of a worthwhile gaming experience, and it looks like that just might be the case with Renegade Kid's Dementium: The Ward. Our evil masters at Joystiq got a little facetime with the shooter at E3, and they only had good things to say on the subject.

The controls are smooth, says Alexander Silwinski, and certainly reminiscent of Metroid Prime Hunters, but since Dementium's pacing is a little slower, the game is easier to handle. Item selection is apparently a breeze, with the exception of a shortcut to the oft-needed flashlight, and puzzles make sense. The only downside is that the game apparently only takes about seven hours to complete, but maybe the story -- on which we have very few details at this time -- will make up for it.

Gallery: Dementium: The Ward

Full trailer for Dementium: The Ward

We've seen the tiniest of teasers, but now we can enjoy the full trailer for the upcoming title Dementium: The Ward. From this short video, the debut from developer Renegade Kid looks a little like the recent Touch the Dead, but with a few more character models. And should we be surprised? The games have a similar basic premise -- guy awakens in hospital and finds he must fight for his life -- but Dementium is more than just a shooter ... and it seems to have a few more character models to boot.

Publisher Gamecock has really been all over the DS lately, and from the looks of these releases, we hope they decide to stay.

Continue reading Full trailer for Dementium: The Ward

GDC 07:The Ward sneaks into the news

Brand new for GDC week -- The Ward, a horror-themed FPS-plus set in a hospital. Developer Renegade Kid is brand new and looks to be bursting out of the gate with this one. Per their website, the company only received an official stamp of approval last month, and they're already showing off a (very short) teaser for the game.

The Ward both sounds and looks interesting, and while the idea of waking up in a world gone wrong isn't particularly new, a game doesn't necessarily have to be the most original idea to be good. If we're to believe the developers, The Ward is an ambitious undertaking. "We're pushing the Nintendo DS to its' limits, with chilling environments, demented enemy characters, and real-world weapons all realized in 3D," says Gregg Hargrove, owner and Art Director at Renegade Kid. The nominal FPS is also set to contain many other gameplay elements, such as touchscreen exploration (a la adventure gaming?), puzzles, and oh, hey ... multiplayer!

That's a lot of goodness out of nowhere. Let's hope it delivers! The Ward is set for this fall, if it finds a publisher, and our man on the floor at GDC, Andrew Yoon, is going to see if he can't find these guys for a closer look. After the jump, you can check out the teaser trailer and more screens.

Continue reading GDC 07:The Ward sneaks into the news

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