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Joystiq presents

DS Daily: Let's see that again

We love the Sonic Rush Adventure trailer featured in yesterday's Friday Video. We figured that, since we felt like chatting about Sonic today in our morning discussion, we'd accompany the post with an encore of the trailer. The combination of overenthusiastic narration and suspicious obfuscation of screen events makes us laugh every time we see it. But, like all good art, it also makes us think.

We (I) have been accused of having an anti-Sonic bias, so we won't go into too much detail, but, simply put, the first Sonic Rush didn't meet with our approval like it did others'. It just didn't do a good enough job of recreating the authentic Sonic feel-- mostly because of the level design. But that's just our opinion! We want to know what you think.

Did you like Sonic Rush? Do you still play it? And are you planning to go in for the sequel?

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Reader Comments

(Page 1)

1. *sigh*

I can't even argue with you guys that the level design isn't on par with the original classics BUT the inclusion of the trick/boost system sort of make up for it. Rush is the first Sonic that I ever consistently replayed to get better times in stages because of the way you can time tricks to keep you moving forward at an even quicker pace. I bet a lot of people don't experiment with that and the dangerous boost system (I love the stage where you grind on the rail and boost through the spikes and enemies like a bursting blue vortex of super sonic speed).

And because of the 3D implemented in the game there have been some "Oh that's really neat" moments like the end of the Egyptian stage where you ride a raft and move around like it's a beat em'up. That was cool.

My two biggest requests for the Rush series is a return to more detailed backgrounds and foregrounds and the feeling that you are playing in a real world and not a maze on top of a background. And the other request is TAILS AND KNUCKLES. Blaze doesn't satisfy me enough.

Posted at 11:48AM on Sep 8th 2007 by stickmanfc73_

2. Sometimes I forget what great writers you guys are, then posts like this come up. Very funny. Keep up the good work.

Posted at 12:35PM on Sep 8th 2007 by zack

3. Sonic is *magnitudes* more playable than Mario. In part of course because that Mario sucks heavily.

Sonic game itself was mediocre to me. Probably because I do not get hard on when I see some antique console game mascots. I'm too straight for all that Sonic/Mario/Peach pr0n.

Posted at 2:33PM on Sep 8th 2007 by Ihar `Philips` Filipau

4. Yeah, I bought the original Sonic Rush, excited about the prospect of a new Sonic game... only to find myself instantly not caring anymore the moment I started playing. I couldn't quite put my finger on it. Maybe it was how small Sonic was on the screen, or how spread apart the environments felt... it was weird.

I sold it later on that day.

Posted at 2:41PM on Sep 8th 2007 by Andrew D.

5. The speed of Sonic Rush is just immense and certainly makes it one of the most thrilling Sonic games ever, but also one of the most irritating. It encourages you to bomb about at full speed without a care in the world and then sends you straight into a bottomless pit that just appears without warning.... ggggrrrr!!

Levels made up of both blistering speed and precision platforming just don't really work (not for my sanity anyway).

Posted at 11:24PM on Sep 8th 2007 by Hame

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