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Posts with tag sonicrushadventure

WRUP: Our adventure to rush and get Sonic edition


Please, take your fingers and cross them. We have a plan, a most dangerous of ideas: we're going to go out into the world and purchase a video game. In case you were wondering, we're going to snag ourself a copy of Sonic Rush Adventure. Looking at this week's releases, it's the only title that appeals to us.

What about you, fine reader? Will you be picking up a new game to play this weekend, or will it be something else? What are you playing?

Metareview: Sonic Rush Adventure


Despite one very silly trailer, Sonic Rush Adventure is racking up some decent scores on the review circuit so far. Most reviewers seem to find it more enjoyable than 2005's Sonic Rush, but that's certainly not a universal opinion. Since when is 72% indicative of a bad game? According to NGamer, it's fitting when there are at least a few game-saving features in a pile of crap. Despite the fact that current review scores fall within twenty points of one another, actual opinions differ wildly on the title.

IGN -- 80%: "Dimps and Sonic Team continue to prove that 2D is the perfect canvas for the Sonic the Hedgehog design. Sonic Rush Adventure is an improved and worthy sequel to Sonic Rush, definitely the game to get if you haven't already made the leap with the original title. It's a lot of great ideas in fun package...but Sonic Rush Adventure just doesn't hit the market with the same amount of "oomph" as the first game did simply because it recycled a lot from the original title."

EuroGamer -- 80%: "It may be a bit repetitious, then, but in contrast to the likes of Mario games, which were always precise harmonies, that's actually something of a boon. Sonic was always jazzier, and one of the criticisms you could level at it was that the older games sometimes did a poor job of harnessing the inherent replayability that really stood them apart from their genre-mates. Rush Adventure comes up with the best way in a while to encourage and capitalise on that, proves less harsh than the first Rush did (the midair dash doing a better job of mitigating against bottomless-pit death), and, apart from a couple of duff watercraft bits, does it all satisfyingly. All in all, a bit of a must-have."

NGamer --72%: " ... we'd have thought Sega would relish the chance to iron out Sonic Rush's flaws. To be frank, they haven't, though. Your first clue should be in the name; not Sonic Rush 2, but Sonic Rush Adventure. You already know what this means - so let's give a warm welcome to the return of all that extracurricular nonsense ... Adventure is a step backwards because it seems ashamed to be a Sonic game. You'll find yourself on stupid bouncy platforms, your momentum broken by dodgy 3D mini-games and participating in extreme sports that ceased to be 'rad' when Timmy Mallett was top of the pop. It's saved only by an excellent multiplayer and bits that, despite Sega's efforts, are unmistakably Sonic."

Sonic Rush Adventure gameplay trailer is hot


We loved the first Sonic Rush game, so upon hearing that the title would be seeing a sequel made for the DS was just great news. The only thing we can hope is that the second game is a lot longer than the first title, which was incredibly short. Short, but sweet.

But, as for this trailer, looks damn fun, wouldn't you say?

DS Daily: Let's see that again

We love the Sonic Rush Adventure trailer featured in yesterday's Friday Video. We figured that, since we felt like chatting about Sonic today in our morning discussion, we'd accompany the post with an encore of the trailer. The combination of overenthusiastic narration and suspicious obfuscation of screen events makes us laugh every time we see it. But, like all good art, it also makes us think.

We (I) have been accused of having an anti-Sonic bias, so we won't go into too much detail, but, simply put, the first Sonic Rush didn't meet with our approval like it did others'. It just didn't do a good enough job of recreating the authentic Sonic feel-- mostly because of the level design. But that's just our opinion! We want to know what you think.

Did you like Sonic Rush? Do you still play it? And are you planning to go in for the sequel?

Friday Video: Speeding things up



It's been a slow week here at DS Fanboy. The long holiday weekend and the impending end of summer have made us long for the sun, or at least a lengthy nap. But the weekend is upon, and we need a shot of energy. What better way to jazz things up than a little quality time with Sonic? Everyone's favorite hedgehog is in this week's video spotlight, thanks to a trailer for Sonic Rush Adventure. It's high speed on the high seas!

Music preview and more at Sonic Rush Adventure site

Sonic Rush's soundtrack polarized the platformer's fans, many believing that Hideki Naganuma's funk/hip-hop direction didn't match the blue hedgehog's, others praising the Jet-Set-Radio-style tracks for their fresh approach. We made it a point to cruise down the strip every Saturday, "Wrapped in Black" thumping out of our car speakers at full volume. All the fly honeys would try to chase our car down, screaming wildly like children running after an ice cream truck. Maybe it was the music? Or maybe it was the twenty-dollar bills we were throwing out the window? Who knows?

Sega's official Sonic Rush Adventure page has two new songs from the upcoming sequel that you can stream and listen to, free of charge. If you click the islands drawn out on the treasure map, there's also information on the game's story, two online battle modes, and four new characters. There's even a link to Sega of America's Sonic forums in which you can participate in discussions like "Why are Sonic games so bad now?" and "What if YOU had all 7 chaos emeralds?"

Sonic Rush Adventure trailer speeds on by


While all the news revolving around Sonic as of late has to do with the upcoming RPG game he is set to star in, another Sonic title has brought forth a trailer to rest your eyes upon. After looking it over, it would seem that Sonic Rush Adventure is very much going to keep the same flavor as Sonic Rush.

Which, you know, is a good thing.

Continue reading Sonic Rush Adventure trailer speeds on by

Sonic Rush Adventure screenshots & details speed onto the scene



That collective sigh of relief you just heard was the internet finding out that Sonic Rush Adventure won't be a 3D-dominated title. The Sonic Rush sequel will for the most part follow the swift footsteps of its acclaimed predecessor, shooting the blue hedgehog through 2D landscapes that span across both of the DS' screens.

There will be 3D segments where Sonic pilots submarines, hovercrafts, and other ships while in pursuit of the game's pirate villains, but we're hoping that these stylus-based portions will be similar to Lunar Knights' space combat, adding a dash of extra flavor to the standard gameplay. Like the original game, each level will also end with massive, 3D bosses.

Sega has announced that in addition to supporting Download Play features, Sonic Rush Adventure will also have some Nintendo WiFi Connection functionality. We're not sure yet if this means online leaderboards, versus mode racing, or downloadable content, but we'll keep you updated on their plans. Jog past the post break for the first screenshots of Sonic Rush Adventure.

Continue reading Sonic Rush Adventure screenshots & details speed onto the scene

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