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Posts with tag new super mario bros

Super Mario Chart


NeoGAFfer Stumpokapow compiled this chart of Japanese Mario sales throughout the series, and two things are immediately obvious from looking at it:
  1. Mario sprites still look great! Seriously, yay Mario.
  2. New Super Mario Bros. is huge.
We knew that NSMB was riding the combined influence of Nintendo nostalgia and Being On The Nintendo DS into sales Valhalla, but we didn't realize just how successful it was. If Nintendo ever gets enough DS Lites into Japanese stores, we can almost guarantee that two-million copy gap between it and the original Super Mario Bros. will disappear.

In other good news (in one blogger's opinion and pretty much no one else's), Super Mario 64 is near the bottom of the list, providing evidence that 3D Mario was a failed experiment. This in no way means that Super Mario RPG's position on the list is indicative of the quality of that game. That's, uh, completely different. Check after the break to see the full chart and to register your disgust about our treatment of Mario 64.

Continue reading Super Mario Chart

DS games pepper Next-Gen's top 100 games of 2006

Where can you find Hannah Montana hanging out with FFIII? No, not on a shelf at your local GameStop -- in Next Generation's list of the top 100 best-selling games in North America in 2006. But you get more than just a regular ol' list; they also broke the games down by average critical rating, and it's pretty interesting to compare sales with review ratings. More signs that the review system could use an overhaul? Or just an indication that critics and gamers often look for different things?

Some interesting things we noticed while perusing the list:
  • Bratz outsold a lot of very good DS games, including Tetris. We can only guess that Games 4 Girls campaign worked. Also, we're now certain that Bratz dolls should be banned, due to the fact that they're obviously both evil and insidious.
  • People really dig Cars.
  • DS games started to get fewer and further apart as the list wound down. We suspect that's simply because there are too many great DS games for people to buy. Our wallets hurt. Really. But we're not complaining.
  • Nintendogs barely made it into the top 50. We're surprised.
  • The highest ranked DS exclusive: New Super Mario Bros., which came in at number 5.

DS snags two slots at top of '06 charts

It's always nice to be reminded that it's not just about us. Y'know, the hardcore devotees the folks who cackle over zany niche titles, when we're not busy whipping it good in something a little more mainstream. Awesome as we are, we're not the only ones who drive the DS market ... and the list of the bestselling games of 2006 (in the U.S.) serves as a great little reminder. The DS grabbed two of this year's top spots with New Super Mario Bros. and Brain Age, which took 2nd and 10th, respectively. Numero dos behind Madden '07 is a pretty big deal, and surely not all of the people who bought New Super Mario Bros. would consider themselves Nintendo fanfolk, and that's almost certainly true of Brain Age, as well. The DS may not be recognized as the top system in the U.S., but we're still in your lists, stealin' your slots. And, of course, that money.

Super Mario Bros. stylus

We have shown you all the stylus options and let you ponder which one fits you best as a gamer. Now, we have to tell you that you were wrong in your choice and you have to go with these! Not really, but they are fun to look at plus you get a pair with Mario and his trusty sidekick and brother, Luigi.

These are only 9 bucks and would come in handy if you lost your current stylus like the bad gamer you are.

Thinking about it, we would bet dollars to donuts that this guy already has an entire case.

[Via Siliconera]

Norwegian DS Bundle

The classic Nintendo days are remembered in this special edition DS. Not only are lucky owners getting a copy of Super Mario Bros. from the NES Classic Series for GBA, they are also getting a copy of New Super Mario Bros., a black DS Lite and spiffy packaging.

It doesn't sound like a whole lot when you already have a black DS and both the games but to a harcore collector this is a gold mine.

DS Lite pwned Japan in June

As if those weekly hardware charts weren't enough to convince you, Next Generation has put up a report that once again underlines just how well the DS Lite is performing in Japan. The words "ridiculous", "ludicrous" and "criminal" certainly spring to mind when noting that the Lite sold 575,000 units last month, making for a grand total of 2.6 million thus far.

New Super Mario Bros. has been flying off the shelves with equal aplomb, right into the hands of 1.8 million nostalgia-craving gamers. It has become one of eight DS games to break through the meticulously guarded million sold barrier. As part of those who initially thought the DS to be a silly device that would be beaten to a pulp in the handheld gaming ghetto, we've been proven wrong again and again. And again.

Let's be honest now. Did you expect this to happen back in 2004?

Secret New Super Mario Bros. Challenge mode: Elation to displeasure in fifteen seconds flat [Update 1]

Bah!First off, the good news. Your copy of New Super Mario Bros. has a heretofore completely undiscovered secret mode of play, dubbed "Challenge Mode" by the creators. Certainly, this mere sentence has already launched your hopes and potential delight into the ionosphere.

So, here's what's going to happen. You're going to take out your copy of NSMB right now, and turn it on. You're going to start up your game and go into the World Map pause screen. You'll then enter this button combination: L R L R X X Y Y. The screen will flash "Welcome to the secret Challenge mode". You'll enter a level of your choosing, and find out that what Nintendo considers a "challenge" is actually an almost inconsequential and possibly quite irritating facet of gameplay: in Challenge mode, the game will no longer allow you to backtrack in levels. You're going to then cry many tears of pain, for your hopes have been dashed 'gainst the sharp rocks of reality.

Okay, so it's a nice throwback to the old days of the original Super Mario Bros., and that's not actually a bad thing. Still, gamers these days prefer the option of backtracking for hidden coins and whatnot, and labelling such a minor addition as a secret Challenge mode is a bit of a faux pas, no?

[Update 1: Commenters are reporting that the code appears to function only once the game has been beaten. Why haven't you beaten it yet? Go go go!]

[Thanks, Lotsofno!]

Preview: New Super Mario Bros.

1up has posted a preview of Mario's latest return to block-busting, mushroom-mashing, princess-procuring platforming and the qualities observed are quite promising. Everything old is new again. Perhaps unsurprisingly, New Super Mario Bros. still plays and feels exactly the way you'd want and expect it to, even despite the addition of Mario Kart's nefarious blue shell and a mushroom that unleashes Mariozilla upon an unsuspecting world.

Actually, the preview does make it seem like becoming giant Mario makes things a tad too easy. It's an awesome sight as far as giant plumbers are concerned, but the act of running from one end of the level to the other with nothing to stop your progress seems less enticing. Hopefully that particular mushroom won't be abused in the game proper.

New Super Mario Bros. is currently slated for release on 15 March May (unless Nintendo rudely changes the date again).

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