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Posts with tag Super Mario

Mario tote for toting whatever people tote


First, a confession: we have no idea what people use tote bags for. Toting things, obviously. But what? They're too big to be purses and too small to be overnight bags. However, we like totes because they're called "totes" and give us a reason to say the word "totes."

This one's got a Mario pocket on it, and some appliqued Super Mario Bros. 2 items. It's great work, available from Etsy seller TheFennec for a scant $10. The Sub-Space version looks just like this one, but black, and full of coins. Also, like all of Sub-Con, it's just a dream.

[Via Wonderland]

The real Mario Party


There's a party going on tomorrow and the Tanooki got a sneak preview of the decor. It's a full-on Super Mario themed bash, complete with all the stuff you'd expect to find in a Mario game. This fantastic Chain Chomp piñata is just waiting to be smashed, hopefully by a jumping kid in a Mario costume. Seriously, if there's an invite going free, we'd love it.

Head past the break for the giant Pirahna Plants and chocolate coins!

Continue reading The real Mario Party

A few more Itadaki Street screens

Any time mascot characters from different game companies converge, it's a big deal. As mascot-converging deals go, it doesn't get much bigger than Itadaki Street DS, which forcefully jams the worlds of Dragon Quest and Mario together onto a game board. There's also the fact that another long-time Square Enix franchise heading to the DS is likely to cause a sales supernova. We enjoy keeping tabs on this game in anticipation of that upcoming cosmic event.

While you wait for that June 21st release date, and ponder learning how to read "slime" in Japanese (スライム), why not take a look at some new screenshots?

Continue reading A few more Itadaki Street screens

DS Lite pwned Japan in June

As if those weekly hardware charts weren't enough to convince you, Next Generation has put up a report that once again underlines just how well the DS Lite is performing in Japan. The words "ridiculous", "ludicrous" and "criminal" certainly spring to mind when noting that the Lite sold 575,000 units last month, making for a grand total of 2.6 million thus far.

New Super Mario Bros. has been flying off the shelves with equal aplomb, right into the hands of 1.8 million nostalgia-craving gamers. It has become one of eight DS games to break through the meticulously guarded million sold barrier. As part of those who initially thought the DS to be a silly device that would be beaten to a pulp in the handheld gaming ghetto, we've been proven wrong again and again. And again.

Let's be honest now. Did you expect this to happen back in 2004?

New Super Mario now stomping across Europe

Not content with conquering Japan and America, the newly revamped, newly released, New Super Mario Bros. now set its non-insidious sights on Europe, land of collosseums, queens and curiously leaning constructions. Nintendo of Europe has announced that the game has shipped to stores, just in time to be snatched up over the weekend. Expect Mario to hit his presumed homeland of Italy in full force, devouring mushrooms and smashing bricks, though sadly not fixing leaky plumping. If you haven't purchased the game already, check out its updated official site and catch yourself whistling along to the music.

Nintendo plays numbers game, loses

Nintendo's most recent press release exhibits the interesting quality of simultaneously telling us something we already knew and something we didn't. The first part should be fairly obvious if you boast any familiarity with portly Italian plumbers: New Super Mario Bros. for the DS is a huge success in North America -- certainly nothing worthy of a collective gasp. Selling over 500,000 copies since its May release, the shell-smashing, block-bashing retro platforming trip has practically given Nintendo permission to nonchalantly reach into your pocket, feel around for a few seconds and make off with your wallet.

What we weren't aware of, however, is that Nintendo really should have been sticking their hand into your front shirt pocket. That's where your calculator is. Nintendo claims that after "just 35 days on store shelves," the game has had a sell-through rate of "more than 20 every minute since the game went on sale May 15."

O RLY?

Be sure to mock us if our primitive thought processes are incorrect, but let's consider for a moment that there are 24 hours in a day and 60 minutes in an hour. That's 1,440 minutes a day, and so the 35 days that New Super Mario Bros. has been on sale (even though it's been longer than that now) equates to 50,400 minutes. Divide 500,000 by that number and we get ... just under 10 copies sold per minute. Had Nintendo actually sold 20 copies per minute, they would have already hit over a million, and we're pretty sure that would warrant a press release all on its own. Dr. Kawashima is going to be so disappointed.

May NPD sales: Plumber popularity soars

According to the NPD group's thorough and unusually keen sales analysis, Mario's latest block-bashing, Koopa-kicking, shell-sliding adventure was the bestselling game in the US for the merry month of May. Following closely on the portly plumber's hopping heels was Brain Age, nestled snugly in third place. It seems that New Super Mario Bros. was just the thing to wean gamers off that nasty heroine addiction.

The Top 20 best-selling titles for May according to NPD:
  1. New Super Mario Bros. (DS)
  2. Kingdom Hearts II (PS2)
  3. Brain Age: Train Your Brain In Minutes a Day (DS)
  4. God of War (PS2)
  5. Tom Clancy's Ghost Recon Advanced Warfighter (Xbox 360)
  6. Elder Scrolls IV: Oblivion (Xbox 360)
  7. MLB '06: The Show (PS2)
  8. Guitar Hero (with Guitar) (PS2)
  9. Grand Theft Auto: San Andreas (PS2)
  10. Kingdom Hearts (PS2)
  11. X-Men: The Official Game (PS2)
  12. Over the Hedge (PS2)
  13. Fight Night Round 3 (Xbox 360)
  14. FIFA World Cup 2006 (PS2)
  15. The Godfather: The Game (PS2)
  16. Gran Turismo 4 (PS2)
  17. Battlefield 2: Modern Combat (Xbox 360)
  18. Midnight Club 3: Dub Ed Remix (PS2)
  19. Major League Baseball 2K6 (PS2)
  20. Major League Baseball 2K6 (Xbox 360)

Japanese software chart, 22-28 May: Mario madness

Giving his competitors a veritable butt-stomp, Mario finds himself at the very top of the Japanese software sales chart this week -- nearly 900,000 people donned their rose-colored glasses and marched out of a store with a copy of the portly plumber's retro adventure.
  1. [DS] New Super Mario Bros.
  2. [DS] Brain Training 2
  3. [DS] Brain Training for Adults
  4. [PSP] Dragon Quest & Final Fantasy in Itadaki Street Portable
  5. [DS] Tetris DS
  6. [PS2] Kimikiss
  7. [PS2] World Soccer Winning Eleven 10
  8. [DS] English Training
  9. [DS] Animal Crossing: Wild World
  10. [PS2] Jikkyou Powerful Major League

New Super Mario: Big in Japan

It's easy when you're big in Japan. Nintendo recently announced at a Japanese retailer meeting that New Super Mario Bros. sold through over 900,000 copies in its first 4 days of availability. Not a huge surprise, but another indicator that even Nintendo benefits from everything old being new again.

Other successes in Japan, where the Eastern seas so blue, were Tetris DS which sold 800,000 in 4 weeks and of course, the DS Lite itself. In the month of April alone, Nintendo shifted 950,000 Lites. It looks like this whole "double screen" thing is going to work out for them after all.

[Apologies for the Alphaville lyrics used throughout this post. Thanks Feek!]

New video up at Super Mario Bros. site


Watch the acrobatically inclined Italian plumber perform amazing leaps and powerful butt-stomps in this video that, if anything, reminds us that this game simply can't come out soon enough. Sure, the game shamelessly profits from nostalgia and fails to provide much in the way of innovation, but it seems to radiate pure, unbridled fun from every shell-kicking, block-busting orifice.

New Super Mario Bros. releases 15 May.

Preview: New Super Mario Bros.

1up has posted a preview of Mario's latest return to block-busting, mushroom-mashing, princess-procuring platforming and the qualities observed are quite promising. Everything old is new again. Perhaps unsurprisingly, New Super Mario Bros. still plays and feels exactly the way you'd want and expect it to, even despite the addition of Mario Kart's nefarious blue shell and a mushroom that unleashes Mariozilla upon an unsuspecting world.

Actually, the preview does make it seem like becoming giant Mario makes things a tad too easy. It's an awesome sight as far as giant plumbers are concerned, but the act of running from one end of the level to the other with nothing to stop your progress seems less enticing. Hopefully that particular mushroom won't be abused in the game proper.

New Super Mario Bros. is currently slated for release on 15 March May (unless Nintendo rudely changes the date again).

DS Lite in May says EGM


An EGM scan pretty much confirms what we've all been thinking: The DS Lite looks set to launch on 21 May, the same day New Super Mario Bros. bounces into stores. Don't worry--the game will still work on the old DS!

[Via Joystiq]

New Super Mario Bros. only compatible with DS Lite

In a statement issued today, Nintendo have confirmed that Mario's triumphant return to smashing bricks with his head and chasing after mushrooms in New Super Mario Bros. is poised to help usher in the North American launch of the DS Lite, perhaps to a degree that few gamers were expecting. New Super Mario Bros. will only be compatible with the DS Lite and will not work with the original machine. Nintendo's name-taking, posterior-assaulting marketing guru, Reggie Fills-Aimes, explained that players would be able to see why this decision was made.

"Players won't be able to see. On the original DS, I mean. The screens on the old system are simply much too dark, making the new Mushroom Kingdom almost impossible to navigate. We had always planned to make New Super Mario Bros. a premier title for the Lite and its superior screens, and what better way to make it exclusive to that system?"

This lends more weight to the earlier murmurings of a Mario DS Lite bundle hitting US shores, though Reggie was quick to point out that the recent shortages in Japan may cause the system to launch a bit later than the game itself.

"New Super Mario Bros. should be out for a little while before the DS Lite, which is a great way of starting the marketing train rolling. The actual system won't take long to catch up though--two months at most."

The Lite-only New Super Mario Bros. is currently slated for release on 21 March.

[Update: Just in case you're reading this late, this story was an evil, bogus April Fool's trick. Shame on me.]

Super Mario DS Lite bundle pack spotted


According to potentially delusional listings on the EB Games and Gamestop websites, the DS Lite is set to barge into American homes with a startled Mario and Co. in tow. The online retailer seems to think that New Super Mario Bros. (at least we assume it's the New variant) will be forming part of a bundle deal with Nintendo's infinitely desirable DS redesign. Since we predicted this very event last week, we're naturally predisposed to put our worn stamp of approval on this bit of news.

However, we find ourselves perturbed by some of the details on the pages that seem...less plausible. As wonderful as it would be to have this DS Lite bundle launch on the first day of May (about two weeks before the included game is meant to come out) for a mere $9.99, something tells us that this won't come to pass. Placeholder data? Maybe. Desirable product? Definitely.

[Thanks yoshi!]

[Update: Some of our sharp readers have figured out these listings and pointed out out that the item in question is actually a Lite variant of a popular accessory pack. Still, our question about whether or not a DS Lite Mario bundle is something you'd want remains. Keep those comments coming!]

New Super Mario Bros. to feature 80 levels

Which is a bit ridiculous, really. Sometimes "ridiculous" works, however, and we can't see any problem with using that term when it comes to a portly plumber crushing sentient mushrooms, blasting fireballs from his palms and disappearing down mysterious pipes. Jeux France now reports (via the latest issue of Nintendo Power) that Mario's forthcoming return to the world of platforming (after a brief hiatus in the land of sports) will feature no less than 80 levels, as well as a return of all the mini-games from Super Mario 64 DS. Given how long it took us to get over that Pair-a-Gone addiction last time, this could potentially be viewed as bad news.

Follow the link for some scans of the magazine, more screenshots of New Super Mario Bros. and an ugly reminder that the accursed month of  April still stands between us and the game's early May release date.

[Via Joystiq]

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