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DS Daily: Aftermath


So, Halloween has come and gone. If you're anything like us, you don't want to see another piece of candy for at least a week (we so overestimated the number of children-in-costumes coming to the door), or maybe nursing a morning-after head from a party. That means you clearly deserve some time to settle in with DS Fanboy for some casual discussion while you work to get a handle on the day. We've got a question ready for you: did you see any game-related costumes last night? Sadly, we did not. Lots of princesses, angels, devils, and superheroes of all ages and sizes, but nary a game mascot among them. This blogger finds that frankly unfortunate and is looking forward to the birth of the impending beast (February, for those keeping score at home), so that we may begin plotting things like Moogle costumes.

DS Daily: Favorite horror game?

Even with Dementium out, there's not much in the way of horror gaming on the DS. In fact, there's just that, Resident Evil: Deadly Silence, and, we guess, Touch the Dead. However, since we really wanted to talk about horror gaming today, we think we'll go outside the boundaries of the DS library for today's discussion.

There's a pile of Resident Evil games, of course, and Silent Hills, as well as other survival horror classics like Clock Tower, Fatal Frame, and Siren. Not to mention the House of the Dead series, and its precursors Chiller and Corpse Killer. Castlevania is at least horror-themed, if not all that frightening. From Night Stalker to Phantasmagoria, games have been trying to scare us since the developers realized we could care enough to get scared.

What is your favorite horror game, and why? Is it because of the presentation or the gameplay? In our minds, horror is one of the few genres of gaming in which lackluster control schemes and not-so-great combat are less important than telling a good story and setting atmosphere. Which is why it should be no big surprise that Silent Hill 2 is our favorite game in the genre.

DS Daily: Carvings


Joystiq's pumpkin-carving contest got us inspired -- now we're dying to carve something game-themed into pumpkins of our own. That seems to take some artistic ability, however -- something we're not sure we've got a lot of just lying around. Of course, then we have to decide just what to imprint into the rough orange flesh of our chosen gourd, and that's where things get tough. We could go scary, of course ... but there's just something about the awesomeness of Contra 4 that makes us want to carve some bad dudes into a pumpkin or two.

How about you? Have you ever carved a game-themed pumpkin? If so, what was it? If not, have you considered it? What would you choose?

DS Daily: A practical Halloween


Dressing up for Halloween is fun, but looking like H.R. Pufnstuf is bittersweet if you can't get in a couple of minutes of Face Training in under the mask between parties. To that end, we'd like you to get creative. What are some possible Halloween costumes into which you could integrate some cleverly concealed DS storage space? If you've already got a costume picked out, how could a DS-able pocket be added to it?

Alternately, should you decide not to bring your DS, the space in question could be filled with candy.

DS Daily: Missing out

Time and time again, we feel the need to remind you that there are tons of training games for the DS. We're not complaining, we're just in awe.

The sad thing? Most of these nongames only come out in Japan. Sure, we can improve our brains or the brains of our fake pets. Soon our DS will even teach us yoga. But, as life dictates, we always want what we can't have. So, which Japanese training game do you wish you could play?

DS Daily: The benefits of brain training


A recent study in Scotland showed a vast improvement when kids supplemented their regular studies with a little dose of Dr. Kawashima's Brain Training. Looks like it really does work, at least when in a controlled environment. Of course, this is not the first time we've seen a little Brain Age used in schools, and we doubt it will be the last. However, it sets us up for what could be a good discussion this morning. First, do you think schools in the US will make the leap to trying out Brain Age? Second, do you feel that it helps you?

DS Daily: Inspiration

We love game-inspired art of all kinds, from crafts to drawings and paintings, and for good reason -- they're usually executed with an unparalleled passion ... or at least a deep understanding of things which are dear to us. Whether they're funny or serious, brilliant to sorta crappy, there's usually something to appreciate in most of the gaming-related projects we stumble across. This revamped Shadowgate screen from deviantARTist stalk-chan is a great example; it not only shows off one of this blogger's most beloved moments in gaming ever, but it's also a plea for a reappearance of the game on the DS. Shadowgate would be such a great fit, after all, and hey, it was a game, which means it's automatically qualified for the remake craze.

But that's just one example. What we'd like to hear about are some of your favorite examples of game-inspired projects, from Tetris shelves to cakes to paintings. What kinds of things do you like best? For extra credit, roll out the links.

DS Daily: We want an adventure

The DS has become a haven for adventure games, which makes us pretty happy. There are some adventure favorites that haven't found their way to our portables, however, and we're wondering which ones you miss the most. You already know that we love remakes, but what adventure game (and we're talking about pure adventure games here, not action-adventure hybrids and such) would you like to see continued on the DS? You know, with a new game? Obviously some things will never happen, but let us into your head for a few moments.

By the way, we didn't put a monkey picture with this post to imply that you should be picking Monkey Island. We just wanted to show you what a monkey with a moustache looks like.

DS Daily: Better with more

We've been on this whole "best" kick lately with our morning questions, and we've got another one for you today: what are your favorite multiplayer DS games? But we're going to offer some restrictions on this, however. You know we don't like simple answers. Let's forget a lot of the games that are more popular, particularly at our weekly Game Night, and instead tout some that people may not know as much about. Instead of talking about Pokémon and Mario Kart, tell us about Worms or something else. Online or not -- no limits there -- so long as the game is (in your opinion) a little less well-known!

DS Daily: The next and the last

We always love to keep track of what you're playing -- that's why we ask you every week. But it's nice to know what you're buying, also, since purchases speak volumes about what's really going on ... and sales numbers are less exciting than reader comments! So tell us: what was the last DS game you bought, and what do you plan to buy next?

DS Daily: So very attractive

Of all your DS games, which do you think are the best-looking, and why? After all, some people prefer sprites to 3D models, so we figure everyone will have different criteria. What does it for you? And on the other end of that spectrum, what hasn't?

Really, despite the occasional hate for DS games we've run across, we really think most games look pretty good. The exceptions, of course, come when developers just seem to have not put much effort into things, but that happens on every system. Of course, most of our games do look better in motion, but hey -- it's Nintendo.

DS Daily: And then the DS accidentally fell right under my shoe.

With Contra 4 about to give us a heart attack, and Ninja Gaiden also on the way to make us doubt our ability to do things, we thought we'd ask you about the difficulty of currently-available DS games. There are some brutally hard games out there, and we're sure you've run into one of them. Some are difficult for not-so-great reasons, like control issues, but some are just hard.

What's the most difficult game you've played on the DS? And did you enjoy it? Bonus points if the game isn't Trauma Center.

DS Daily: With and without

At this point, after months of insane sales, it seems like everyone must have a DS by now -- but that isn't the case. This morning, what we want to discuss is who you know with a DS and who you don't. Now, we're not looking for you to profile every single person you know, but rather, just give us some generalities. Do many of the gamers you know carry around a DS? What about typically non-gaming folks? The DS has attracted a lot of nontraditional owners, after all. What's the breakdown among people you know?

DS Daily: How do you homebrew?

There are a lot of homebrew devices out there for the DS, and they all (apparently) have their ups and downs. Compatibility issues, wildly varying costs, and possible difficulties loading content onto the cartridge come to mind, leaving the homebrew neophyte afraid to get started.

A lot of you seem to have made the jump somehow, meaning that you now have information that could lead others toward an informed purpose. What kind of homebrew device are you using? Are you pleased with it, and would you recommend it to others? Does it have any drawbacks?

DS Daily: Mario and Sonic and DS

Mario and Sonic at the Olympic Games is a big deal on the Wii, especially with the Leipzig crowd. Super Smash Bros. may have stolen some of its thunder recently, but the very idea of Sonic and Mario in a game together still holds a lot of power to many fans. Plus, if you don't own a Wii, Olympics on the DS is your only shot at Nintendo and Sega mascot characters competing at stuff.

Are you planning on going for the portable gold? Do you think this game has the potential to be any good? Are you eschewing the handheld release for the Wii version, or are you dedicated enough to making Knuckles and Yoshi compete in a judo match to get both?

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