You may have a few Zelda games on the Virtual Console -- and sure, we'd love to hear about those -- but which discs and carts do you still physically own? Sometimes, the best are just worth keeping, even if you sometimes don't even have the system on which they run any longer. We know a lot of people who've hung on to that first golden cartridge long after selling (or converting) their old NES.
DS Daily: Which Zelda games do you physically own?
You may have a few Zelda games on the Virtual Console -- and sure, we'd love to hear about those -- but which discs and carts do you still physically own? Sometimes, the best are just worth keeping, even if you sometimes don't even have the system on which they run any longer. We know a lot of people who've hung on to that first golden cartridge long after selling (or converting) their old NES.
DS Daily: Kicking off Zelda week!

Anyone headed to the event in New York? We'd love to hear about it if you're going (or if you already have). If, like the rest of us, you're not close enough to join in on the fun, share your excitement with us here. We've been waiting for this one for a long time ....
DS Daily: Call me now
Yesterday, we showed you Let's Tarot, a tarot trainer/simulator, and mentioned its Rare-developed NES counterpart Taboo: the Sixth Sense. WordJong dispenses fortunes, which can either tell you your future or describe character traits about you in the wonderful mystically-generic fortune cookie style.
We figure that, for reasons we won't even bother making up, the DS has enough otherworldly power to support some other methods of divination. In real life, they're all consulted in earnest by some, treated with mocking amusement by others, but there's no doubt that any kind of paranormal phenomenon reproduced on the DS is For Entertainment Purposes Only.
What kind of virtual oracle would you like to see on the DS? Magic 8-Ball? Automatic writing? Or do you agree with Morrissey's suggestion, provided in the video above? What are ya waitin' fi'?
DS Daily: Can Brain Age take over America?
It looks like NoA is taking steps to increase not only the popularity of Brain Age 2, but the DS as a whole. After an aggressive ad campaign, Brain Age 2 is taking Dr. Kawashima's show on the road. But will it work? Brain training is a worldwide phenomenon, but less popular in the U.S. with a nontraditional gaming audience -- and so is the DS, despite dominating sales on a regular basis. We'd still like to see Nintendo expand on this with some of the other "nongames" in the DS lineup, if only to ensure a wider audience and greater interest in the handheld, but hey, everything has to start somewhere. Do you think a mall tour and a salon presence will help shed a little more light on the DS and Brain Age in the U.S.?
DS Daily: Harvest Moon
If you're in the northern half of the world, did you notice that harvest moon last night? Wednesday the 26th marked the full moon nearest to the autumn equinox, and of course, it made us think of the franchise of the same name. What, you expected us not to make the connection with games? We're serious fans here. Geez.But are you? Of Harvest Moon, that is, and Rune Factory, as well. How do you feel about the franchise? We've noticed that it's usually one of those 100% things: people either love it or avoid it like the plague. How about you?
DS Daily: DS, daily
You may notice a little bit more swagger in our writing style-- it's the confidence that comes from having a youthful, energetic brain. Yes, we've been playing Brain Age 2, tapping on piano keys and unscrambling words One thing that bothers us a bit about Brain Age and its sequel is the daily-play design. Sometimes we like that we can fit a satisfying gaming experience into just a few minutes, but sometimes we have two hours to kill playing games, and we want to play Brain Age. While you can train all you want, you can only make so much "progress" in one day, due to artificial constraints. If one can even be said to make progress in a nontraditional game like Brain Age, that is.
What about you? Do you like it when games feed you pre-measured portions of game time? Or do you really hate running out of stuff to do?
DS Daily: Guitar Hero DS

DS Daily: The burden of releases
Invariably, we want more games than we can actually buy. We have to make some tough decisions at times, and occasionally, games get left behind. What's your strategy for getting your hands on as many games as possible? Do you do trade-ins or sell used games somewhere, like on Amazon? Do you rely on holiday gift requests to get the games you want the most? Do you rent? Or do you maybe work something out with friends so that you each buy different games (when you can, outside of multiplayer needs) and trade off? The worst option, of course, is going without. Even though we've certainly had moments of that, we still shudder at the very thought of making such agonizing decisions. When you do choose to let a wanted title pass you by, do you try to pick it up later, or just let it go?
DS Daily: What franchise needs to be on the DS?

So, if you could take a franchise and adapt it for play on the DS, what franchise would it be and how would you augment its initial genre and style for the handheld? Would you take a game in the FPS genre and turn it into a side-scroller on the platform? Would you adapt a card game into a shoot-em-up?
Take those two cents out of your pocket and toss them in.
DS Daily: We're soooo pumped for Blue Dragon

And now it's coming to the DS?! Holy hand grenade, we can't wait for it, even if it's a card-based game. How about you, folks? Are you as excited as we are? Or, could you care less?
DS Daily: Handhelds and MMOs
We know a lot of DS owners who also play Now, it's been a while since we've been caught up in an MMO, but we're sure that some things haven't changed, and that waiting is still part of the drill from time to time. Were we alone in filling the moments with a second game, or do some of you DS owners take this route?
DS Daily: Wasted
There are a lot of great DS games ... but not all of 'em are worth going gaga over. In fact, some are downright bad. Luckily, we've got a lot of games that are good enough to balance out the occasional pile of poo, but we want to hear about your recent bad experiences. Maybe you borrowed or rented something -- or worse, had the misfortune of buying it -- that just wasn't quite up to your expectations. Help everyone else out and share your stories.
DS Daily: Is Space Invaders extreme enough?
The new version of Space Invaders has new enemy designs, new music, strikingly new graphics, and some kind of bizarre music/gameplay integration. But it appears to still be your basic Space Invaders-- moving left and right, and shooting at enemies as they descend in formation. It's the same game, at heart, as has been around since 1978.Plenty of people still love Space Invaders today, and we count ourselves among that "number," though we haven't built a career in art out of it or anything. But we also know that we (I) can be a little more retro-oriented than most people. Which is why we're asking you: does Space Invaders Extreme have any chance of holding your interest based on what you've seen (which, at the moment, isn't too much)? Is the basic game too antique for you? What would have to change to suit your tastes?
DS Daily: How many?
No, not how many licks it takes to get to the center of a Tootsie Roll pop -- but if you want to share your results, go right ahead; we'll compare notes. We want to know how many games you've bought this year for your DS. Further, how many more do you plan to buy? Be realistic ... most of us want more than we can actually afford, but if you can afford them all, well ... good for you.Can we borrow a couple?
DS Daily: We're crafty

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